CitizenV Posted September 21, 2014 Share Posted September 21, 2014 It seems whenever Undertow was changed, the affinity it gives upon activation was not changed. It still gives 75 affinity even though the ability only costs 10 to use. Link to comment Share on other sites More sharing options...
HolyDonut3 Posted September 21, 2014 Share Posted September 21, 2014 It costs 15 energy to activate and 2 energy per second to sustain actually. Link to comment Share on other sites More sharing options...
Evers Posted September 21, 2014 Share Posted September 21, 2014 Well because its still hydriods third ability i guess. Link to comment Share on other sites More sharing options...
CitizenV Posted September 21, 2014 Author Share Posted September 21, 2014 (edited) It costs 15 energy to activate and 2 energy per second to sustain actually. Oops, yes, but affinity should be 15 then, not 75. That was its original cost. Well because its still hydriods third ability i guess. That was the reason in the past, but I thought they had changed it so the affinity given is based on the base energy cost. Super Jump was fixed, but I'm not sure about the other abilities. I just tested Sound Quake and it's not fixed, so there's some inconsistency. It only gives 50 affinity though, which doesn't match its ability # or its new cost :/. Edited September 21, 2014 by CitizenV Link to comment Share on other sites More sharing options...
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