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Jinryusai
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Shoot enemy in the head with a beacon. All headshots.

 

Shoot enemy in the head with beacon, move around corner, fire into the air. All headshots around a corner.

 

Shoot a beacon at the end of a hallway full of enemies, move around the corner on the same size, fire regular shots and watch them arc back towards you creating a diagonal line through the hallway all enemies run into.

 

Put punch-through on the weapon and shoot things with a beacon. Gun is now broken because you put a beacon on the wall behind it and can't get rid of it. The team laughs at you. >.<

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-snip-

Put punch-through on the weapon and shoot things with a beacon. Gun is now broken because you put a beacon on the wall behind it and can't get rid of it. The team laughs at you. >.<

 

this is the deal-breaker for me with this weapon. the beacon should have the punch-through effect removed.

that said, i'm still having a blast with this gun.

not because it's overly powerful (it really isn't)

but it's FUN!

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Put punch-through on the weapon and shoot things with a beacon. Gun is now broken because you put a beacon on the wall behind it and can't get rid of it. The team laughs at you. >.<

 

The tracker dart cannot have punch-through.

 

I love it when the weapon designers account for potential annoyances.

 

 

(Tested repeatedly, both as host and client. Even running Shred + Metal Augur, it just latches onto the first enemy it hits.)

Edited by Kthal
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The tracker dart cannot have punch-through.

 

I love it when the weapon designers account for potential annoyances.

 

 

(Tested repeatedly, both as host and client. Even running Shred + Metal Augur, it just latches onto the first enemy it hits.)

 

Must have been changed. DEFINITELY went through targets when it was new. Embarrassed myself with it a few times and Scoots made fun of me in the DC. T_T

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Put punch-through on the weapon and shoot things with a beacon. Gun is now broken because you put a beacon on the wall behind it and can't get rid of it. The team laughs at you. >.<

 

i actually laughed quite hard thinking about this.

 

the comment after didnt help either.

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