Rakshal Posted September 30, 2014 Share Posted September 30, 2014 (edited) So a little while back I made a post saying that the old bleed out mechanics should come back to conclave. Now I'm feeling like DE should completely remove the bleed out system from conclave because I feel like that if you put enoughrounds into someone to down them then they should just die and also it would make 2v1 matches a lot fairer for the solo guy. Edited September 30, 2014 by Rakshal Link to comment Share on other sites More sharing options...
zavienh5 Posted September 30, 2014 Share Posted September 30, 2014 or maybe something like how toxin doesnt wear off or like when u get ice dmg u somehow defy gravity and like u fall slow motion toward the ground instead of gaining weight and falling faster Link to comment Share on other sites More sharing options...
OlaAmio Posted September 30, 2014 Share Posted September 30, 2014 (edited) Yesterday I thought make a thread about this. Devs need to look into this because around 20 seconds or more (Undying Will) of a bleedout-invulnerability state with a Marelok in a 2vs1 it's not fair at all in a elimination match like conclaves and the unbalanced spawncounter for attackers in DSC put a matchtimer on it or something like that. Edit:The bleedout issue is in the conclaves not in DSC. Because you can't kill the downed players. Edited September 30, 2014 by OlaAmio Link to comment Share on other sites More sharing options...
Spacetimer Posted September 30, 2014 Share Posted September 30, 2014 (edited) It's not too hard to kill a downed player. Also, having no bleedout would put the attackers on a huge disadvantage. Edited September 30, 2014 by Spacetimer Link to comment Share on other sites More sharing options...
BrazilianJoe Posted September 30, 2014 Share Posted September 30, 2014 It's not too hard to kill a downed player. Also, having no bleedout would put the attackers on a huge disadvantage. This. Link to comment Share on other sites More sharing options...
.Talia. Posted September 30, 2014 Share Posted September 30, 2014 It's not too hard to kill a downed player. Also, having no bleedout would put the attackers on a huge disadvantage. This. OP is talking about Concalve. Not Dark Sector Conflicts. On the Conclave you cannot kill downed players, you have to wait for the bleedout timer. Even if it's a 1x1 what makes no sense, and make players with Undying Will sometimes win the match. Link to comment Share on other sites More sharing options...
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