The_Traitor_Executioner Posted October 5, 2014 Share Posted October 5, 2014 Why are heavy melee weapons even in the game right now? They literally don't have a single advantage over normal weapons. The only one even worth considering is the Fragor - and that's only because of its' knockdown ability. Other than that, forget it. Faster weapons can dish out even more damage at a MUCH faster rate at a MUCH lower stamina cost. As a heavy weapon enthusiast, this disheartens me considerably. When are we going to see a nice re-work to heavy melees? Give them the ability to ragdoll and throw enemies sometimes, or much higher damage, or really anything that would make them worth their major drawbacks. Link to comment Share on other sites More sharing options...
CommanderNewt Posted October 5, 2014 Share Posted October 5, 2014 It's already been announced that a rework is inbound. It will most likely, or rather hopefully, come with U15. Link to comment Share on other sites More sharing options...
vaugahn Posted October 5, 2014 Share Posted October 5, 2014 You forgot Jat Kittag. Nothing knocks down a room like that thing. Anyways, the heavy weapons buff is coming Soon™, so we're just going to have to wait and see. Link to comment Share on other sites More sharing options...
The_Traitor_Executioner Posted October 5, 2014 Author Share Posted October 5, 2014 It's already been announced that a rework is inbound. It will most likely, or rather hopefully, come with U15. Huh. Must have missed the memo on that one. Mind giving a source? Link to comment Share on other sites More sharing options...
CommanderNewt Posted October 5, 2014 Share Posted October 5, 2014 Huh. Must have missed the memo on that one. Mind giving a source? Last two streams it's been talked about. Just check them out. Link to comment Share on other sites More sharing options...
Sixty5 Posted October 5, 2014 Share Posted October 5, 2014 (edited) Galatine and cleaving whirlwind begs to differ. Run a berserker build, run into a group of enemies and become a blender of death. That said I wouldn't mind seeing a few buffs. Edited October 5, 2014 by Sixty5 Link to comment Share on other sites More sharing options...
Seanjuju Posted October 6, 2014 Share Posted October 6, 2014 Galatine and cleaving whirlwind begs to differ. Run a berserker build, run into a group of enemies and become a blender of death. That said I wouldn't mind seeing a few buffs. So few know about this build that Galatine might actually get a buff which concerns me. I'm against a buff because it would likely lead to a nerf later on. Link to comment Share on other sites More sharing options...
Sixty5 Posted October 6, 2014 Share Posted October 6, 2014 So few know about this build that Galatine might actually get a buff which concerns me. I'm against a buff because it would likely lead to a nerf later on. I'd love to see the Galatine get 15% crit chance and 3.5 crit damage. And I agree, zerker-tine is a fairly rare build. Still most people can't see beyond the stat screen. Link to comment Share on other sites More sharing options...
HunRii Posted October 6, 2014 Share Posted October 6, 2014 It will be interesting to see the 2H changes. As it stands now, they are predominantly at a big disadvantage over most 1Hs and a small number of 2Hs with mechanics that don't make them unwieldy. Scindo Prime isn't so prime currently. Link to comment Share on other sites More sharing options...
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