H.Katsura_999 Posted October 8, 2014 Share Posted October 8, 2014 (edited) I noticed this bug with the Lecta too or any whip type melee weapon for that matter. Basically sometimes when performing a frontal stealth attack with the aid of paralysis the 1600% dmg multiplier is not working reliably and gives you mediocre values. Frontal stealth attack with a whip weapon will make Valkyr face plant the enemy using the whip. The Atterax used was unranked with the matching stance mod and a maxed lifestrike mod Frontal stealth attacks: Bugged: On Crit with Bug: Working as Intended with crit: While Stealth attacks coming from behind (Consists of breaking their neck with the whip)have a consistent dmg of over 1000 per hit non-crit. From the back with multipliers working properly: On Crit: The problem is that Valkyr relies heavily on that damage caused by the stealth attack to regain health. On other melee weapons that stealth attack multiplier works perfectly giving satisfactory results but whips are some what bugged at the moment so It would be nice if those numbers were more consistent with whips. I love melee weapons but bugs like this prevents me form enjoying the game. Thanks for Reading. Edited October 8, 2014 by H.Katsura_999 Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now