Jump to content
Dante Unbound: Known Issues ×
Dante Unbound: Share Bug Reports and Feedback Here! ×

Just A Couple Bugs With Mirage


KodaichiZero
 Share

Recommended Posts

These are just a few bugs that I found while playing Mirage a few days ago.

 

For the first bug, if I use Eclipse while I have chest armor equipped, (in this case, the Edo chest piece) the visual effect will appear solid as seen in these pics.

KPy9rRm.jpg

6QJm7Wp.jpg

I'm not sure if this bug affects other chest pieces as I do not own any of the others, but if I can find someone who does own other chest pieces and is willing to help me do more bug testing, I'll post the results here. 

 

The second bug is one that I've encountered while using Hall of Mirrors.

 

As you can see in this first pic, the Clones do not become transparent when you aim near or at them.

0DLpBjU.jpg

The weapons, however, do become transparent when you aim at the Clones.

1BUYBjr.jpg

kKHv4xC.jpg

I've run into this quite a few times this past week, both while hosting and playing as a Client. 

 

Link to comment
Share on other sites

im running DX9 and the clones dont become transparent. but when i host they do. so its a host and client thing.

 

It might, but my clones(since the change) has always been transparent. And I've been playing both as host and client, so I personally dont think that is the issue.

But it also dont seem to be a DX issue then if you're having the same problem.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...