AlphaAquilae Posted October 14, 2014 Share Posted October 14, 2014 So I've made the decision to reorganize my dojo. It really needed it (rooms were all over the place!), and I've been putting it off for a while, so I took the plunge and am slowly getting rid of virtually everything to start over. I was trying to destroy the grandest top-tier clan hall. I already got rid of everything connecting to it, except the hallway connecting it to the rest of the dojo. When I tried to queue the room for destruction, I got a message that there were child components that needed to be destroyed first. It made no sense as there was nothing else [superfluous] connected to the room. I opted for the map to display the necessary components that needed to be destroyed first, and the map highlighted a reactor room on the other side of the map. There were 2 rooms and 3 hallways between the reactor and the hall I was attempting to destroy. Regardless, I went to the reactor in question, and when I tried to remove the room, got the message that the energy it provided was required for my dojo. I relogged and tried again, and still no joy. I tried to build another reactor somewhere else, and get rid of the reactor highlighted on the map as a prerequisite for destruction. Nope. The thing that ended up solving the issue was changing the spawn room. The grandest clan hall I was trying to destroy was our current spawn room, and once I changed it to elsewhere, the room was able to be destroyed without issue. I'm guessing this is a bug; has anyone else run into this? If it's a problem, maybe we can get a message that explains this (like those for reactor rooms, and rooms with child components)? Something simple, like: This room is currently set as the spawn room, and cannot be destroyed. Set another room as the spawn room before continuing. Link to comment Share on other sites More sharing options...
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