Takomancer Posted April 21, 2013 Share Posted April 21, 2013 having two things bound to one key makes the sprinting really clunky. sometimes i could press spacebar to jump all day while sprinting and it does not let me jump. Also, sometimes I'm pressing sprint, it comes out with a slight delays. It really shouldnt be a problem when the keyboard provides so many keys... Link to comment Share on other sites More sharing options...
Tsoe Posted April 21, 2013 Share Posted April 21, 2013 Maybe as an option , cause you know like all beta are used to it, so yeah an option could make it Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted April 21, 2013 Share Posted April 21, 2013 i will agree with OP that the responsiveness could be better of course we dont want to have like 42 different keys for every different duck/dodge/dive/dip/dodge that we need to do but it would be nice if the roll vs sprint functioned could be streamlined/normalized some i constantly have issues with jump being unresponsive as well (trying to jump over a small railing while next to it, can only jump if i am not moving) Link to comment Share on other sites More sharing options...
Shion963 Posted April 21, 2013 Share Posted April 21, 2013 I use mousewheel up for roll, works well with all those Seekers around. Link to comment Share on other sites More sharing options...
Jaon Posted April 21, 2013 Share Posted April 21, 2013 I use mouse wheel up and down for weapon change. I cant manage to just use down. I use ALT for block so I cant really use that for Roll, Q could be used to roll but then the inventory menu wouldnt have a button. Link to comment Share on other sites More sharing options...
PaperAlien Posted April 21, 2013 Share Posted April 21, 2013 I'm just happy the sprint/roll key isn't the same one that activates buttons, sticks you to cover and revives teammates. *Ahem* Mass Effect 3 Link to comment Share on other sites More sharing options...
gamefreak9149 Posted April 21, 2013 Share Posted April 21, 2013 One buttone to rule them all......how I hated you. Link to comment Share on other sites More sharing options...
Invei Posted April 22, 2013 Share Posted April 22, 2013 I second this. When I sprint, it's because I want to get out of there right now, not 0.5s from now. When I roll, it's because there are things stuck on me that I want to remove. Link to comment Share on other sites More sharing options...
Tetsmeha Posted April 22, 2013 Share Posted April 22, 2013 Would be nice if roll was bounded to crouch instead, like couble tap crouch to roll. It makes way more sense and is more intuitive. Link to comment Share on other sites More sharing options...
DataShade Posted April 22, 2013 Share Posted April 22, 2013 I'm just happy the sprint/roll key isn't the same one that activates buttons, sticks you to cover and revives teammates. *Ahem* Mass Effect 3 http://www.reddit.com/r/MECoOp/comments/17rre6/pc_tweak_guide_how_to_dismantle_your_omnikey/'>This may be relevant to your interests. (Ignore it if you're not an ME3CoOp player.) Link to comment Share on other sites More sharing options...
BlueCremeSoda Posted April 22, 2013 Share Posted April 22, 2013 I don't mind it but it needs refined. I can't tell you how many times I press space to jump while sprinting and it just makes me roll. I don't think a separate key is needed necessarily, but refinement is necessary for sure. Link to comment Share on other sites More sharing options...
Aizeol Posted April 22, 2013 Share Posted April 22, 2013 I definitely agree with this. Many games that use the sprint/roll key combo often feel floaty and unresponsive. I think the idea of either double-tapping crouch or forward would be the best solution. Make it an option though so there isn't a thread asking for it to be changed back .3 seconds after it gets implemented. Link to comment Share on other sites More sharing options...
Venarge Posted April 22, 2013 Share Posted April 22, 2013 Just make another button about it. You can change it in the options Link to comment Share on other sites More sharing options...
Strac_CRO Posted April 22, 2013 Share Posted April 22, 2013 I like the way it is, no problem Link to comment Share on other sites More sharing options...
NovaKiller Posted April 22, 2013 Share Posted April 22, 2013 I am used to have the sprint/roll button as one. What i would prefer is that you would do something like having 2 extra buttons, so 1 for sprint and 1 for roll. Since that will apeal more to the different people. Link to comment Share on other sites More sharing options...
Tetsmeha Posted April 22, 2013 Share Posted April 22, 2013 Making it double tap on the crouch key actually makes more sense. There's no real good reason for rolling being an annoyence to crouching. both make your hitbox smaller and make you slow. The only real problem I see with it being on the crouch key is people accidentally rolling instead of sliding, but no one really slides anymore. Link to comment Share on other sites More sharing options...
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