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Excalibur Blender Model + Radial Javelin Animation-Final-1/15/15


WarframeStigma
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so i decided to make a 3d model of Excal by scratch.

 

"duude, why dont you use SFM Excal? so much easier!"

 

 ...because i dont need to.

 

as the title says, the model is relatively simplistic. it's not over-the-top or anything like that, just a simple character mesh.

 

animation fix

https://www.dropbox.com/s/bozduaifx6mzhkm/radial%20javelin%20anim%20fix.mp4?dl=0

 

animation fail

https://www.dropbox.com/s/5d9xqp9nfr42y5j/radial%20javelin%20animation%20fail.mp4?dl=0

 

tumblr_nhmbo1qQbq1te74vgo1_1280.png

 

crap normal mapping

tumblr_nhiulceCAK1te74vgo1_1280.png

 

tumblr_nhf7yvrIDL1te74vgo1_1280.png

 

tumblr_nh0h57PbWb1te74vgo1_1280.png

 

previous progress:

qYpeep8.png

 

f2XyPqG.png

 

D3UT9Jo.png

 

wlZjq1C.png

 

brMyfvr.png

 

QD4cjGP.png

Edited by Stigma_Deathshatter
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How much time did that model consume?

about a couple hours, im not that good at modifying a mesh that already exists, i could only reorganize the polygons in such a way that makes sense, and that took me a while to get to where i am now...

Edited by Deathshatter
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