Xylia Posted October 28, 2014 Share Posted October 28, 2014 I've found in the Liset, that if you turn your camera around your character, at least Rhino (haven't tested this with others yet), will turn their heads in angles that should not be possible and as a result, the mesh gets stretched in odd ways. I tried to take a screenshot of it, though it might be difficult to see what I mean: http://cloud-4.steampowered.com/ugc/535127484139984784/4AC4D4E61C3523E71A6FE146132A839439CFD85C/ You can see the mesh on his neck stretching way over to where his chin is supposed to be (I have the vanguard helmet equipped, he's looking over his left (our right) shoulder). Link to comment Share on other sites More sharing options...
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