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Rhino Tries To Turn His Head Like He's A Bird...


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I've found in the Liset, that if you turn your camera around your character, at least Rhino (haven't tested this with others yet), will turn their heads in angles that should not be possible and as a result, the mesh gets stretched in odd ways.


I tried to take a screenshot of it, though it might be difficult to see what I mean:




You can see the mesh on his neck stretching way over to where his chin is supposed to be (I have the vanguard helmet equipped, he's looking over his left (our right) shoulder).

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  • 4 weeks later...

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