Avicou Posted October 29, 2014 Share Posted October 29, 2014 NAME: Astera (derived from Asterism, a characteristic of gems, and various Greek myths) Theme: Crystal Caster POLARITIES: Aura: Naramon (~) x1 Naramon (~) x1 Madura i(V) STATS: HEALTH: 85/255 SHIELDS: 125/375 ARMOR: 15 ENERGY: 150/225 SPEED: 1.1 Play style: Balanced caster, plays somewhere between Nyx and Mag POWERS: Euhedra (25 energy): Astera conjures a mineral wall to block attacks from one direction -Has 900/1100/1300/1500 health and is 3m tall and 4m wide -Is affected by friendly fire as well, to prevent trolling Argon Casing (50 energy): an argon lattice that can be cast on friend or foe -Self/Ally cast: Forms a casing of glistening purple armor, which has a 20/35/45/50% damage reduction for up to 10/12/14/15 seconds OR 600/800/1000/1200 damage -Enemy cast: Entombs the enemy in an argon crystalline structure. The next 2/3/4/5 enemies that come within 5m of the tomb get entombed themselves. The tombs last 6/9/12/15 seconds, and if Astera casts again on a entombed enemy (for no cost), it explodes, dealing 100/200/300/400 radiation damage in a 10m AoE Lucent (75 energy): Astera forges a tower of crystal, which releases waves of energy -10 energy/sec for 10s, only one can be active at a time -Glows Astera’s energy color Gaia’s Grotto (100 energy): Astera slams the ground, creating a radial pulse of crystals that tremble with energy -Expanding ring of crystals that chews through enemies -Each crystal(2m tall, 1m wide) deals 700/800/900/1000 radiation damage and 100/200/300/400 slash damage -15/17/18/20m radius Check out my hunter themed concept: https://forums.warframe.com/index.php?/topic/315198-wendis-the-hunter-warframe-concept/ Link to comment Share on other sites More sharing options...
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