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The Feeling Of Progress And Accomplishment Is Severly Lacking


Deidaku
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Well the title sums up my thoughts pretty much.

 

The  feeling of progress and accomplishment relies heavily on lore.

 

And since this one is kinda non existent ,  there's no real driving force to play the game other than lvling stuff here and there.

 

I still enjoy playing a lot ( archwing especially) but I really hope you focus more on lore from now on DE.

 

i've been killing stuff in game for so long. And I want want o know why the hell is everything like that in the first place!

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Every game can always use more Lore. 

Especially warfarme

 

Art direction ,action ,fast pace , coop space ninjas in space gore ,explosions , crazy and cool weapons , but no soul.......

 

The game is getting bigger but still feels hollow in a way.

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The lore is there. You just have to dig for it.

 

DE just needs to push it in your faces more. They are being too subtle, even if their goal is to keep it mysterious and exciting.

Too mysterious

 

Too deep? 

 

I understand why they don't want to spill the beans all at once but come on . I still don't know who is the real main supah boss enemy man wman thing we're supposed to kill/be afraid of.

 

Must be the sentients but they're still nowhere to be seen!

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