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It Would Be Nice If Raksa Checked Enemy Count Before Howling...


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The Raksa kubrow has an ability called Howl that makes enemies run away for a short time.  It would be great if this ability checked the actual number of enemies nearby before triggering. It's depressing when this fires off with only one enemy within range, effectively wasting the cooldown.


(Possibly should always activate when the player's shields fail?)

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