Azawarau Posted November 9, 2014 Share Posted November 9, 2014 Link to comment Share on other sites More sharing options...
BunnieBox Posted November 9, 2014 Share Posted November 9, 2014 Need more explode. Link to comment Share on other sites More sharing options...
TheCometCE Posted November 9, 2014 Share Posted November 9, 2014 (edited) Now add heavy impact. Edited November 9, 2014 by TheCometCE Link to comment Share on other sites More sharing options...
StinkyPygmy Posted November 9, 2014 Share Posted November 9, 2014 (edited) How the hell did you bypass the skybox limit? GG through. Seeing as divebombs dmg is calculated by hight I'd like to see how much damage that could do, especially with heavy impact. Edited November 9, 2014 by StinkyPygmy Link to comment Share on other sites More sharing options...
Storchenbein Posted November 9, 2014 Share Posted November 9, 2014 That little thump was very anti climatic. Link to comment Share on other sites More sharing options...
FrostBittenHero Posted November 9, 2014 Share Posted November 9, 2014 That little thump was very anti climatic. Zephyr had to make sure they didn't break the universe. Automatically stops if in danger of doing so. Link to comment Share on other sites More sharing options...
Djangofett Posted November 9, 2014 Share Posted November 9, 2014 Soft landing.. Link to comment Share on other sites More sharing options...
Azawarau Posted November 9, 2014 Author Share Posted November 9, 2014 I wish the landing had a more epic boom too.... Link to comment Share on other sites More sharing options...
Altey Posted November 9, 2014 Share Posted November 9, 2014 MY ZEPHYR WILL PIERCE THE HAVENS! Link to comment Share on other sites More sharing options...
jwapplephobia Posted November 9, 2014 Share Posted November 9, 2014 My Zephyr can't gain any more height after the second Tail Wind, it'll only stop the fall and push horizontally. How does this work? Link to comment Share on other sites More sharing options...
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