RyouichiKitsune Posted November 17, 2014 Share Posted November 17, 2014 ...i dont even play this game anymore. but hell heres an idea.Ammo types with weapons.melee gets stances....guns can get ammo types. wouldnt nessicarily give mod capacity upgrades but...its an ideaimmagine it like this. there would be ... Rifles1. Standard - Regular Calibur Ammo2. Small Calibur - Increases Fire Rate/Lowers Damage (Sort of like the nightmare mod Vile Acceleration)3. Polished - Increased Critical Chance4. Heat Tracers - Would home slightly on targets Pistols1. Standard - Regular Calibur Ammo2. Hollowpoint - Stuns Target3. Penetrating - Bullet would keep travling after hitting a target 4. Silver - Does More Damage to Infected/ 5% Critical Chance Shotguns1. Standard - Regular Ammo2. Buckshot - More Pellets/Less Damage/ More Spread 3. Slugs- Less Pellets/ Higher Damage/ Less Spread 4. Rubber - Less Damage/ Bullets Bounce Between Targets...................these are wildly off the top of my head :I suggestions or feed back is accepted. Link to comment Share on other sites More sharing options...
izzatuw Posted November 17, 2014 Share Posted November 17, 2014 Maybe it could come with the new focus system Link to comment Share on other sites More sharing options...
Institute-Marksman Posted November 17, 2014 Share Posted November 17, 2014 Not a bad idea.Warframes get aura mods, melee get stance mods, guns get ammo type mods.Standard ammo - Without benefits.Hollow point ammo - Increased status chance, =100% at max.Low caliber ammo - Increases fire rate while decreasing DPB.Tracking ammo - Gives a homing ability(ENERGY BOLT WEAPONS ONLY). High caliber ammo - Decreases fire rate, but increases DPBRubber bullets - Decreases DPB and adds a high knockback/knockdown chance. Link to comment Share on other sites More sharing options...
RyouichiKitsune Posted November 18, 2014 Author Share Posted November 18, 2014 Not a bad idea. Warframes get aura mods, melee get stance mods, guns get ammo type mods. Standard ammo - Without benefits. Hollow point ammo - Increased status chance, =100% at max. Low caliber ammo - Increases fire rate while decreasing DPB. Tracking ammo - Gives a homing ability(ENERGY BOLT WEAPONS ONLY). High caliber ammo - Decreases fire rate, but increases DPB Rubber bullets - Decreases DPB and adds a high knockback/knockdown chance. yeah :D you get the idea. it hink it would make everything around the same level. why no love for the primarys? the primarys suck the most IMO. id rather use my pistols or melee :/ Link to comment Share on other sites More sharing options...
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