Doom_Bunny Posted November 29, 2014 Share Posted November 29, 2014 (edited) At the moment I'm doing 3 syndicates and going to try for 4-5. However I'm already noticing the problem of overlapping missions. Syndicate missions and alerts are taking priority over invasions. This has become an increasing problem since invasions now give mutalist nav co-ordinats. Example: From the first UI screen I can see that Hellas is under attack and could possibly have a significant reward. Due to New Loka's syndicate mission (can't paly it at the moment due to reasons) I can't see or play the invasion. I like how nightmare mode gives you the choice to play regular mode instead. Something similar would help here, were a player could choose which mission to play; alert, syndicate, or invasion. Edited November 29, 2014 by Postal_pat Link to comment Share on other sites More sharing options...
Flanyr Posted November 29, 2014 Share Posted November 29, 2014 Well, DE said they were going to implement this at some point, but as usual, it got forgotten. Honestly they should just make the Syndicate missions be on temporary nodes. Link to comment Share on other sites More sharing options...
Bhordelik Posted December 5, 2014 Share Posted December 5, 2014 Two days in a row, i was prevented from doing coordinate by a syndicate alert. Save from my friends telling me, i wouldn't even now there was a coordinate. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now