(PSN)DanceOnUrGav3 Posted December 14, 2014 Share Posted December 14, 2014 What if each ability was able to be individually modded? This way you could put in your augment slot and modify each power to your liking without sacrificing stats on your actual warframe. Now to help fight power creep I suggest limiting the number of slots to 4 or 5. This would mean farming for more of the same mod if you want multiple abilities to have, say, increased power strength, but I think people would be okay with this. Another benefit I see is that this would open up a couple slots on the warframes themselves for done of the less used mods. Thoughts? Link to comment Share on other sites More sharing options...
PerishedFraud Posted December 14, 2014 Share Posted December 14, 2014 put it in the thread title and recieve 20 times more views. Link to comment Share on other sites More sharing options...
TheGlade Posted December 14, 2014 Share Posted December 14, 2014 This kind of defeats the purpose of the augment. It's meant to be a substitution. Otherwise, you could compile all of these augments and they would have no affect on the build whatsoever. The point is to sacrifice space in order to improve the frame. Link to comment Share on other sites More sharing options...
UnknownGunneryChief Posted December 14, 2014 Share Posted December 14, 2014 Nah, we (as Tenno) are already super OP, why make us even stronger? I mean, sacrifices are MEANT to be there, if sacrifices from corrupted mods mean almost nothing because we can make this mod affect that ability but not this one then it's just more power creep. Pls no. Link to comment Share on other sites More sharing options...
ScorpioEric Posted December 14, 2014 Share Posted December 14, 2014 https://forums.warframe.com/index.php?/topic/310558-yet-another-modding-system-rework-idea/ Link to comment Share on other sites More sharing options...
EetNotErn Posted December 15, 2014 Share Posted December 15, 2014 Defeats the purpose of the augments and defeats the purpose of why the ability slots were taken out in the first place. They might as well have kept the ability slots and gave us the augment modified ability mods in them instead. Then we'd all be back to square one. Makes no sense at all to do this. Link to comment Share on other sites More sharing options...
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