Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

An Alternative To The Proposed Augment Mod Slot


(PSN)DanceOnUrGav3
 Share

Recommended Posts

What if each ability  was able to be individually modded? This way you could put in your augment slot and modify each power to your liking without sacrificing stats on your actual warframe. Now to help fight power creep I suggest limiting the number of slots to 4 or 5. This would mean farming for more of the same mod if you want multiple abilities to have, say, increased power strength, but I think people would be okay with this. Another benefit I see is that this would open up a couple slots on the warframes themselves for done of the less used mods. Thoughts? 

Link to comment
Share on other sites

This kind of defeats the purpose of the augment. It's meant to be a substitution. Otherwise, you could compile all of these augments and they would have no affect on the build whatsoever. The point is to sacrifice space in order to improve the frame.

Link to comment
Share on other sites

Defeats the purpose of the augments and defeats the purpose of why the ability slots were taken out in the first place. They might as well have kept the ability slots and gave us the augment modified ability mods in them instead.

 

Then we'd all be back to square one. Makes no sense at all to do this.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...