Kontrollo Posted December 17, 2014 Share Posted December 17, 2014 The Miter's wind-up sound doesn't stop when the weapon's charge is cancelled, e.g. by rolling, switching to your secondary or using an ability. This can be reproduced reliably and usually isn't much of a problem, as it stops with the next fully charged shot. But it seems there's also another case of this where it becomes really hard to get rid of. I don't know how that happens, and I'm not sure how to cancel it, either. Sometimes it sticks around until the mission is completed and that can be a bit annoying. Link to comment Share on other sites More sharing options...
[DE]George Posted December 18, 2014 Share Posted December 18, 2014 We will have a fix for this in the next update. Link to comment Share on other sites More sharing options...
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