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Regius-Knight
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Archwing just needs real mods.

+60% damage on max? No wonder few people like it.

 

This right here is my issue. It is so clear that the guys setting stats do no math before putting stuff in the game, and then don't test it properly after they do. The gameplay is fun, if a bit unpolished, but it gets painful to play when your damage falls off around level 25 and tankiness falls off at 20 or so.

The mods need to be looked at, enemy attack patterns need to be looked at, and damage falloff needs to go.

It is already hard to aim at long distances with how fast everything moves and how tiny everything is. Don't punish people who actually like distance.

 

The only other changes to core gameplay that I want are changing the pin-balling effect and making the camera able to rotate freely.

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Archwing just needs real mods.

+60% damage on max? No wonder few people like it.

honestly I disagree. I do so much friggin damage with my rapid fire velocitus and centaur that level 35s die in one hit and level 44s die in 3. The damage falloff isnt THAT bad

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