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Sollution 4Host Migration=Pausegame+Rdy Check


H0PE
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When the game notices a migration pause the whole game the same way as in solo game.

Then every client machine could take as many time they want to load in and resynch.

Put a countdown with 1min on screen and a ready check button.

One min is def. Enough for all client to load.

Ready check can help players to start the game when they are all loaded up properly.

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