CedarDpg Posted January 2, 2015 Share Posted January 2, 2015 So, don't know if this is an attempt to make capture missions go a lot faster than they already do or not... But it seems very common nowadays that the members of a squad in tower capture missions spawn in different locations. Often spawning members next to the capture targets. Sometimes spawning them in a large mass of mobs that kill them far away from anyone else being able to reach them in time to revive them should they go down. I guess some of the fastest capture missions I've run were where two different squad members each spawned right next to a target, downed and captured the target in probably like the first 30 seconds of the mission, and then a mad rush to extraction put us completed in probably a minute or less. :) Link to comment Share on other sites More sharing options...
ThePredicament Posted January 2, 2015 Share Posted January 2, 2015 Noticed that too. Also happens in mobile defense missions. Link to comment Share on other sites More sharing options...
LeoLeonardoIII Posted January 3, 2015 Share Posted January 3, 2015 It once did that to me when I was in an extermination mission~ it was T4 I think. It spawned me and one ally in the room right beside extraction, and the other two at where the beginning probably was, they had to run a marathon to get to us :P Even more fun, ALL the enemies (like 139) were in the room I spawned in. I was also Nyx at the time :D *popped absorb and enjoyed my damage and kill numbers* <3 Link to comment Share on other sites More sharing options...
CedarDpg Posted January 3, 2015 Author Share Posted January 3, 2015 (edited) Nice. :) They really should make that the default. 2 squad members spawn one next to each target. 2 squad members spawn next to extraction. Lower extraction countdown timer. Mission takes 30 seconds max. ;) Edited January 3, 2015 by CedarDpg Link to comment Share on other sites More sharing options...
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