Juuyon Posted February 25, 2015 Share Posted February 25, 2015 So as the devstream from a few weeks ago suggested, DE themselves don't consider the current rotation system optimal. Here's my suggestion: Change the rotations to AAABBCABCABC... This removes the additional repeating A rotation, compensated by an additional A and B rotation at the start. C rotation would happen at wave/minute 30, 45, 60, etc. This would incentive longer plays, as C rotation happens more often in the late game, while reducing/extending the 20min single-C farms. Thoughts? Link to comment Share on other sites More sharing options...
Iceheart125 Posted February 25, 2015 Share Posted February 25, 2015 That would make longer runs more desirable, but what if you only want to go to 20? having to do 10 more waves is all well and good for some people, but i can see a lot of issues with that. i dont have much in the way of suggestions, as my idea of ABC then rnging it up with an even chance of any of the rotations could make a lot of people cringe, with the way RNG treats many players like myself already. Link to comment Share on other sites More sharing options...
CelsiusPrime Posted February 25, 2015 Share Posted February 25, 2015 I would be ok with some thing like AABBCABCBCCCCCCCC cause honestly if your are lasting longer than 45 mins, you deserve a better chance at getting the requested reward Link to comment Share on other sites More sharing options...
CY13ERPUNK Posted February 25, 2015 Share Posted February 25, 2015 (edited) nah id prefer ABCDABCDABCD then have better diversified drop tables the incentive to go longer is to get more rewards per key, that doesnt need to change, enemies get harder so that ppl cant get 100's of rewards per endless key with the idea being of course, A has the cores/creds/resources/keys/etc, B has the common prime parts, C has the uncommon prime parts, and D has the rare prime parts Edited February 25, 2015 by CY13ERPUNK Link to comment Share on other sites More sharing options...
Valar.Morghulis Posted February 26, 2015 Share Posted February 26, 2015 I would prefer the loot table reworked to be a better... the ABCD is a good idea but to to be honest if they are going to give you a guarantee rare Prime part it should be a bit harder building up to maybe something like AB,ABCD Cycle - A: (5,15) Common: Core(s), Uncommon: Keys (Equal or Greater than Current Mission) Rare: Forma Cycle - B (10,20) Common: Rare Core Packs (x5), Uncommon: Common Prime Parts Rare: Uncommon Prime Parts Cycle - C (25) Common: Uncommon Prime Parts Uncommon: Rare Prime Parts Cycle - D (30) Common: Rare Prime Parts Link to comment Share on other sites More sharing options...
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