HibikiGanaha Posted March 18, 2015 Share Posted March 18, 2015 (edited) This augment is beyond worthless. Everything it can do, stomp can do better. Stomp: 100 Energy 8 seconds Not recastable 25m aoe Enemy stun (100% DR) 800 blast damage Does not work on bosses Piercing Roar: 75 Energy 6 seconds Recastable 25m aoe Puncture proc (30% DR) super low puncture damage Does not work on bosses Uses up a warframe slot If someone knows some game mechanic about this augment that makes it super good that I'm missing, let me know please. EDIT: Bolded the cons and edited title Edited March 19, 2015 by HibikiGanaha Link to comment Share on other sites More sharing options...
Cod3_zZz Posted March 18, 2015 Share Posted March 18, 2015 Nope, its just bad, like all of the skills that rhino's possesing imo. Even augments won't do good Link to comment Share on other sites More sharing options...
Cradicias Posted March 18, 2015 Share Posted March 18, 2015 Well, for one thing, COMPLETELY different purposes for those powers. Stomp is a damage ultimate with crowd control, Roar is a team damage boost. In addition, you gotta look at what a Puncture proc does for you. That's 30% less damage reduction that enemies have to your attacks, combined with the 75% (or more) damage boost from Roar, that's devastating. Link to comment Share on other sites More sharing options...
HibikiGanaha Posted March 18, 2015 Author Share Posted March 18, 2015 Well, for one thing, COMPLETELY different purposes for those powers. Stomp is a damage ultimate with crowd control, Roar is a team damage boost. In addition, you gotta look at what a Puncture proc does for you. That's 30% less damage reduction that enemies have to your attacks, combined with the 75% (or more) damage boost from Roar, that's devastating. Nothing about bonus damage against the enemies in the wiki. The only thing stated about puncture proc is it makes enemies do 30% less damage for 6 seconds. If someone else could confirm enemies have 30% less DR or point to a source, that would be appreciated. Link to comment Share on other sites More sharing options...
SquidTheSid Posted March 18, 2015 Share Posted March 18, 2015 (edited) This augment is beyond worthless. Everything it can do, stomp can do better. Stomp: 100 Energy 8 seconds Not recastable 25m aoe Enemy stun (100% DR) 800 blast damage Does not work on bosses Piercing Roar: 75 Energy 6 seconds Recastable 25m aoe Puncture proc (30% DR) super low puncture damage Does not work on bosses Uses up a warframe slot If someone knows some game mechanic about this augment that makes it super good that I'm missing, let me know please. I'd be fine with the augment mod if it scaled off of the duration of roar and scaled off of power strength (so it could reduce enemy damage by up to 85% (~81 if using Vanguard), which would definitely make it worth using). As it stands, it's a pretty trash augment since puncture procs don't scale at all. EDIT: Fixed some math. I didn't know that Vanguard applied its -5% strength before power strength mods. Edited March 18, 2015 by SquidTheSid Link to comment Share on other sites More sharing options...
Cradicias Posted March 18, 2015 Share Posted March 18, 2015 Nothing about bonus damage against the enemies in the wiki. The only thing stated about puncture proc is it makes enemies do 30% less damage for 6 seconds. If someone else could confirm enemies have 30% less DR or point to a source, that would be appreciated. Sorry, brain confused Puncture for Corrosive for a sec. So, yes, 30% less damage from enemies. Gives you even more survivability on Rhino. Link to comment Share on other sites More sharing options...
HibikiGanaha Posted March 18, 2015 Author Share Posted March 18, 2015 Sorry, brain confused Puncture for Corrosive for a sec. So, yes, 30% less damage from enemies. Gives you even more survivability on Rhino. The problem with this is that Rhino already has stomp on his kit, which is way better for survivability and doesn't cost a warframe slot. Link to comment Share on other sites More sharing options...
Cradicias Posted March 19, 2015 Share Posted March 19, 2015 The problem with this is that Rhino already has stomp on his kit, which is way better for survivability and doesn't cost a warframe slot. Only they again serve completely different purposes as a base power. Roar boosts team damage by 75% and Stomp does damage and holds enemies. So, yeah, it's not worthless to add a little bit of a damage mitigation to a power that before only added damage. Plus, with two other mods to add to Rhino (Iron Shrapnel and Iron Charge), if you don't think it's worth it, go with one of those. Iron Shrapnel turns Iron Skin into a very cost effective method of CC and allows you to better control when your Iron Skin goes down for strategic effect. Link to comment Share on other sites More sharing options...
yles9056 Posted March 19, 2015 Share Posted March 19, 2015 Recasting Piercing Roar doesn't really solve the problem. The duration of puncture proc is just too short. It should have been permanent or at least scales with ability duration. Link to comment Share on other sites More sharing options...
HibikiGanaha Posted March 19, 2015 Author Share Posted March 19, 2015 Only they again serve completely different purposes as a base power. Roar boosts team damage by 75% and Stomp does damage and holds enemies. So, yeah, it's not worthless to add a little bit of a damage mitigation to a power that before only added damage. Plus, with two other mods to add to Rhino (Iron Shrapnel and Iron Charge), if you don't think it's worth it, go with one of those. Iron Shrapnel turns Iron Skin into a very cost effective method of CC and allows you to better control when your Iron Skin goes down for strategic effect. I'm aware that the base abilities do different things, but the augment for roar is a very bad version of stomp. The augments itself is a worse version of an ability that is already on the kit. Imagine if mag pull did 1/4th the effect of shield polarization as an augment. Nobody would use it because it's already something that is on the kit, only a worse version and costs a warframe slot. This is the situation with Rhino. Recasting Piercing Roar doesn't really solve the problem. The duration of puncture proc is just too short. It should have been permanent or at least scales with ability duration. Agreed, it is a very minor pro. I think even if it were permanent, it would still do less than what stomp already does. It still wouldn't be worth using. Link to comment Share on other sites More sharing options...
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