Anaknank Posted March 21, 2015 Share Posted March 21, 2015 Well, idk what indeed changed about it. Can someone explain? Think about this as a informal conversation. Just wanna hear about what changes where made Link to comment Share on other sites More sharing options...
Maou Posted March 21, 2015 Share Posted March 21, 2015 (edited) A flunky faily rushed LoS system. You can refer on the thread I made. https://forums.warframe.com/index.php?/topic/422154-los-on-excalibur-pics/ Edited March 21, 2015 by Xuimma Link to comment Share on other sites More sharing options...
Anaknank Posted March 21, 2015 Author Share Posted March 21, 2015 A flunky faily rushed LoS system. Oh man, i truly didn't understand a single word besides "system". Dafuc ;_; Link to comment Share on other sites More sharing options...
Kracken Posted March 21, 2015 Share Posted March 21, 2015 LoS - line of sight. in case of abilities means that they affect only thing that we actually see or aren't behind a obstruction Link to comment Share on other sites More sharing options...
Maou Posted March 21, 2015 Share Posted March 21, 2015 Oh man, i truly didn't understand a single word besides "system". Dafuc ;_;The thread I linked should make you understand more."Sorry it's just that this nerf is killing an Excal player like me" Link to comment Share on other sites More sharing options...
Prime Posted March 21, 2015 Share Posted March 21, 2015 https://forums.warframe.com/index.php?/topic/421728-hotfix-1602/ o.o read everything and you shall understand Link to comment Share on other sites More sharing options...
Anaknank Posted March 21, 2015 Author Share Posted March 21, 2015 A flunky faily rushed LoS system. You can refer on the thread I made. https://forums.warframe.com/index.php?/topic/422154-los-on-excalibur-pics/ Ok, i see. But what happened? I havent played it yet, just wanna know what literally changed on the game. Link to comment Share on other sites More sharing options...
Anaknank Posted March 21, 2015 Author Share Posted March 21, 2015 LoS - line of sight. in case of abilities means that they affect only thing that we actually see or aren't behind a obstruction So this is the main trouble, huh. RJ only affect things that we actually see... Does that works on a 360 angle or indeed on our/excal vision? let me check wiki while someone replies... Link to comment Share on other sites More sharing options...
Maou Posted March 21, 2015 Share Posted March 21, 2015 Ok, i see. But what happened? I havent played it yet, just wanna know what literally changed on the game.You're asking about radial javelin right? Well the the main talk atm is how the newly implemented Line of Sight kind of destroyed his skill which is javelin Link to comment Share on other sites More sharing options...
Maou Posted March 21, 2015 Share Posted March 21, 2015 So this is the main trouble, huh. RJ only affect things that we actually see... Does that works on a 360 angle or indeed on our/excal vision? let me check wiki while someone replies... The prob is that the LoS that de did is tech half baked, meaning some of the enemies that you see won't even get hit upon casting javelin. Link to comment Share on other sites More sharing options...
Anaknank Posted March 21, 2015 Author Share Posted March 21, 2015 You're asking about radial javelin right? Well the the main talk atm is how the newly implemented Line of Sight kind of destroyed his skill which is javelin Does the ability hit mobs behind him, or a actually area around him, or only in a cone-shaped field of view? I dont know if im being clear enough on this question Link to comment Share on other sites More sharing options...
Maou Posted March 21, 2015 Share Posted March 21, 2015 Does the ability hit mobs behind him, or a actually area around him, or only in a cone-shaped field of view? I dont know if im being clear enough on this question tech, javelin, like whats writen in the description, should hit all the enemies that you see, *since LoS basically means Line of Sight* enemies that are hidden should not get hit. But as you can clearly see on the thread that I have posted, that thats not the case, some enemies even when seen by *player* or should be considered seen aren't getting hit. Link to comment Share on other sites More sharing options...
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