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Volatile Runners Do Not Splatter Enough


VinnyBoy
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When they blow up, these volatile runners, I do not feel like that it hurts. They just kinda melt away.
It should be viceral and nasty, with meaty chunks flying around, blood and slime splatter covering the ground and tenno.

 

I also think they should be more dangerous. Proccing toxin damage, covering the ground in corrosive goo, or possibly and randomly leaping in a suicide attack would be a nice change.

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funny, you want the ground covered with 'stuff', and Toxin Status.

Infested already do that.

and Leapers already do leap attacks, Volatile Runners (obviously) already explode when not killed by Melee before they suicide.

but Volatile Runners having more graphic explosions, why not.

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Well, I'm geared like nobody's business so the little infested pose no threat to me, usually. It's just that I feel like these volatile do nothing at all but push me around a bit. Lots of other infested pose a threat, the volatile do not. But yeah, its mostly that I think the explosion is meek, it should be nasty and evil and viceral!

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