Thaumatos Posted April 18, 2015 Share Posted April 18, 2015 I see some the argument "slash dash as a mobility tool" is just posted and doesn't have any backup. here, let me help. it can work. when I played him I mainly used that to go behind enemies and shoot them while they were turning. gave me 2 seconds of a breather. and yes, I know that coptering is better at that, since you can kill the enemies entierly while using coptering while slash dash just puts you behind them. at least we know what the stalker does to teleport behind us. At higher levels they snap to you. 100% accuracy. There's no "turning" involved. Link to comment Share on other sites More sharing options...
LordChronos Posted April 19, 2015 Share Posted April 19, 2015 Excalibur is really squishy for a melee swordsman... I want him to have innate fury and stamina regen that's faster and better because he's a swordsman... And he should take less damage from blocking etc... Link to comment Share on other sites More sharing options...
RealPandemonium Posted April 19, 2015 Share Posted April 19, 2015 At higher levels they snap to you. 100% accuracy. There's no "turning" involved. There was, before U15 and the ensuing accuracy changes. Link to comment Share on other sites More sharing options...
Rompido Posted April 19, 2015 Share Posted April 19, 2015 6 pages of replies and only 5 likes on the OP. I'm going to just take a wild guess here and assume that the general consensus opposes him? Link to comment Share on other sites More sharing options...
Rexlars Posted April 19, 2015 Share Posted April 19, 2015 6 pages of replies and only 5 likes on the OP. I'm going to just take a wild guess here and assume that the general consensus opposes him? Pretty much. Link to comment Share on other sites More sharing options...
Halisi Posted April 19, 2015 Author Share Posted April 19, 2015 6 pages of replies and only 5 likes on the OP. I'm going to just take a wild guess here and assume that the general consensus opposes him? Eh basically. Link to comment Share on other sites More sharing options...
Thaumatos Posted April 19, 2015 Share Posted April 19, 2015 There was, before U15 and the ensuing accuracy changes. U15 didn't change anything besides client-side. And if you play mostly as a client, you still experience "less than intended" difficulty. They need to move to servers....desperately. Link to comment Share on other sites More sharing options...
RealPandemonium Posted April 19, 2015 Share Posted April 19, 2015 U15 didn't change anything besides client-side. And if you play mostly as a client, you still experience "less than intended" difficulty. They need to move to servers....desperately. Idk if a server move will fix this issue. They would probably have to make extensive changes to hit detection to fix this. Link to comment Share on other sites More sharing options...
Flyghter Posted April 19, 2015 Share Posted April 19, 2015 You like super jump go outside and jump what can i say in the hot topics excal get a 76% vote for the new 4 . Man just wait and see maybe the one like you who complain now will be happy who knows for now just wait . Link to comment Share on other sites More sharing options...
BlueThingy Posted April 19, 2015 Share Posted April 19, 2015 I agree with both points that Excal's current powers suck AND that just giving him "i win" buttons would also suck. The solution is never to give frames powers that outright remove the challenge from the game. But... super jump? Really? SUPER. JUMP. All it does is make you go high with a short invis and I think a damage effect on takeoff?. Which all frames can already do with almost all the melee weapons in the game and two different kinds of pets. Just give the upcoming excal a bonus to jump height to base or something. They really should have done that from the start with all frames. Alter their base movement stats(besides just movement speed). Link to comment Share on other sites More sharing options...
Thaumatos Posted April 19, 2015 Share Posted April 19, 2015 Idk if a server move will fix this issue. They would probably have to make extensive changes to hit detection to fix this. No no. Watch when you're playing with a host on a difficult PC. The Grineer shoot WAY slower than when you're hosting. I have video but I just don't like posting to YouTube b/c I don't want to bother with an account. Maybe I should just bite the bullet.... Link to comment Share on other sites More sharing options...
RealPandemonium Posted April 19, 2015 Share Posted April 19, 2015 No no. Watch when you're playing with a host on a difficult PC. The Grineer shoot WAY slower than when you're hosting. I have video but I just don't like posting to YouTube b/c I don't want to bother with an account. Maybe I should just bite the bullet.... That is true. It goes further than just hit detection, then. Do you have any info on how it was before U15, or earlier? I feel like it wasn't as much of an issue then. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now