(PSN)iBoiz Posted May 15, 2015 Share Posted May 15, 2015 (edited) I often use this place to test my weapons but it takes way too long to change gear. Please add: 1. Ability to change weapons/frames in Simulacrum 2. Ammo restores 3. Timer for simulation Edited May 15, 2015 by (PS4)iBoiz Link to comment Share on other sites More sharing options...
(PSN)iBoiz Posted May 15, 2015 Author Share Posted May 15, 2015 Anyone? Link to comment Share on other sites More sharing options...
Fatfunker Posted May 15, 2015 Share Posted May 15, 2015 i would go there so much more if it had that, +1 Link to comment Share on other sites More sharing options...
Mandingy Posted May 25, 2015 Share Posted May 25, 2015 I need this in my Warframe life. I refuse to use the horribly unrealistic WFBuilder and would much rather test weapons myself, but it's a pain to switch gear, as well as the issue of running out of ammo. On top of the suggested additions from the OP, it would also be nice to have an option for the spawned enemies to be static, for the sake of pure testing. Either that, or let us spawn in a dummy of an enemy. Link to comment Share on other sites More sharing options...
MrPie5 Posted May 25, 2015 Share Posted May 25, 2015 I feel like the simulacrum has a lot of wasted potential at the moment.In addition to what you said, I'd also like to see:Bossesmultiple players toggleable player invincibilityability to use weapons that you don't own and upon exit, be returned to Sanctuary, not the entrance to the Relay Link to comment Share on other sites More sharing options...
DSpite Posted May 26, 2015 Share Posted May 26, 2015 (edited) I need this in my Warframe life. I refuse to use the horribly unrealistic WFBuilder and would much rather test weapons myself, but it's a pain to switch gear, as well as the issue of running out of ammo. On top of the suggested additions from the OP, it would also be nice to have an option for the spawned enemies to be static, for the sake of pure testing. Either that, or let us spawn in a dummy of an enemy. I would personally just add a "Pause key" that freezes the simulation but still lets our weapons damage things. Would be neat to test things like punch through, or AoE radii etc etc. I feel like the simulacrum has a lot of wasted potential at the moment. In addition to what you said, I'd also like to see: Bosses multiple players toggleable player invincibility ability to use weapons that you don't own and upon exit, be returned to Sanctuary, not the entrance to the Relay DE already has DEV builds that this is possible is, they could just as easily allow a player console to be available in the Sim chamber so we can just do similar things. Edited May 26, 2015 by DSpite Link to comment Share on other sites More sharing options...
CrazyCatLad Posted May 26, 2015 Share Posted May 26, 2015 I haven't bought the key yet since Apollodorus is my Simulacrum but aye, +1. Link to comment Share on other sites More sharing options...
(PSN)iBoiz Posted May 26, 2015 Author Share Posted May 26, 2015 Great ideas! Link to comment Share on other sites More sharing options...
----G---- Posted June 4, 2015 Share Posted June 4, 2015 I believe the general interest in the Simulacrum would be much higher if we could change our gear. +1 Link to comment Share on other sites More sharing options...
LifeNine Posted June 6, 2015 Share Posted June 6, 2015 An ammo pile is a must. Something like the ammo pile in the old Conclave maps at the spawn platform would do find. I always run out of ammo when playing around in there, and when you die you don't get your ammo back either. You spawn back with the current clip refilled. The other ideas would be nice for testing stuff. Link to comment Share on other sites More sharing options...
timerwin63 Posted June 8, 2015 Share Posted June 8, 2015 Changing gear and getting ammo is absolutely necessary. Sometimes I just want to mess around with high RoF weapons and high level enemies, is that too much to ask? Link to comment Share on other sites More sharing options...
----G---- Posted June 8, 2015 Share Posted June 8, 2015 Or even a console with options for infinite ammo / health / energy, this would be even better (health doesn't go below 1 so we could still test Life Strike builds). Link to comment Share on other sites More sharing options...
BlazeJefferson Posted June 12, 2015 Share Posted June 12, 2015 I don't use the simulacrum because of how long it takes to get out and back in it. It seems silly that when we exit it, we get put back at the relay docks and have to run all the way back to it if we want to go back in. This is my biggest issue with it. It would be nice to be able access the Arsenal in the simulacrum as someone mentioned though in terms of building a living world that you move through, it might be inconsistent. It would be super convenient though. Link to comment Share on other sites More sharing options...
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