JonBenj Posted May 21, 2015 Share Posted May 21, 2015 My criticism is this - 8 players allowable is too many, Perhaps this is exaberated by certain maps, but it can get very messy. With #4 abilities netting gains from using them in the clusters of players trying to kill each other. Promotes some underhanded playing. I propose 6, and am interested in the PVP communitys thoughts. Link to comment Share on other sites More sharing options...
DiosGX Posted May 21, 2015 Share Posted May 21, 2015 Thoughts: If hitting more than 4 players per skill, reduce damage/CC effects by (x%). It does support underhanded playing. You can sit in a corner, wait for people to start firing one each other and hit World on Fire. Suddenly... Link to comment Share on other sites More sharing options...
Drunkenbagel Posted May 21, 2015 Share Posted May 21, 2015 I'd say that's a valid tactic. Link to comment Share on other sites More sharing options...
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