Quetzhal Posted May 20, 2013 Share Posted May 20, 2013 (edited) For those who don't already realise this, I did some testing. It seems that having Bastille equipped will lower the amount of damage Tesla does by a varying amount, depending on Bastille's rank. In other words, it may be more efficient to go on Corpus Defense without Bastille depending on how often you use the ability. Already posted this under bugs, but this doesn't seem to be particularly well known, so I figured I'd give other Vauban users a heads up.Screenshots and numbers:No Bastille:293 DamageBastille, Rank 1:156 DamageBastille, Rank 3:234 Damagestupid corpus boxheads got in the wayAll of this is on Venus, Cytherean.Apologies if this is in fact well known.EDIT:I've been meaning to test out a post I saw in the forums. I can't remember the original poster, sorry! But anyway, this poster said that Vortex only required Bounce to work, not all four abilities. I went ahead and tested this out:It looks like it's true, though I welcome contrary evidence. I didn't test this one out that thoroughly, haha. Edited May 20, 2013 by Quetzhal Link to comment Share on other sites More sharing options...
Braken Posted May 20, 2013 Share Posted May 20, 2013 Vauban may have come with a lot of strange bugs, but he's still awesome, none the less. XD Nice find, by the way. Link to comment Share on other sites More sharing options...
Icewhynd Posted May 20, 2013 Share Posted May 20, 2013 Are you sure it has nothign to do with armor mitigration? Link to comment Share on other sites More sharing options...
LegendairyWarframe Posted May 20, 2013 Share Posted May 20, 2013 Nice finding; But 293 damage... Volt Shock is truly obsolete now. Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 Are you sure it has nothign to do with armor mitigration? Relatively. They're all on the same enemies on the same level. Plus, I had the same issue on Kiliken where Tesla could oneshot MOA if I didn't have Bastille equipped, but couldn't oneshot them if I had it equipped. Nice finding; But 293 damage... Volt Shock is truly obsolete now. True, although the two shouldn't really be compared - the only similarity is that they do Electrical damage. Volt's Shock definitely needs to be buffed, though. A lot of people have been suggesting a Chain Lightning-esque ability. This topic has some discussion on how Vauban's versatility and utility should be applied to other Warframes. Vauban may have come with a lot of strange bugs, but he's still awesome, none the less. XD Nice find, by the way. He's been my favourite ever since I threw Bounce at a friend. I asked that friend to run up to a Sawman to see if the Sawman would bounce off of him, but he bounced off of the Sawman, ping-ponged all over the room, then slammed into the Sawman again at which point the Sawman died. Link to comment Share on other sites More sharing options...
Braken Posted May 20, 2013 Share Posted May 20, 2013 He's been my favourite ever since I threw Bounce at a friend. I asked that friend to run up to a Sawman to see if the Sawman would bounce off of him, but he bounced off of the Sawman, ping-ponged all over the room, then slammed into the Sawman again at which point the Sawman died. Oh man, I'd pay to see that. XD Link to comment Share on other sites More sharing options...
Korevas Posted May 20, 2013 Share Posted May 20, 2013 Nice finding; But 293 damage... Volt Shock is truly obsolete now. That would be about a quarter of a single shot from a modded hek, less even actually, and you can't even aim for the head. I haven't used vauban yet, do those grenades at least pulse damage or is it one shot only? Link to comment Share on other sites More sharing options...
TezeretFoxtrot Posted May 20, 2013 Share Posted May 20, 2013 1st slot abilities are fine overall, some could use a buff, agree, but its not shock or freeze or whatever to be bad. a blue thingy you stick on the ground/wall/whatever and forget about, and keeps dealing 293 dmg every 3 seconds, for like 40 sec, thats what is stupidly over the top then tell me why ember's fire ring cant last that long, just to name a power with a similar usage (clear a spot without being physically on that spot) Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 (edited) Oh man, I'd pay to see that. XD I really wish I had been recording at the time, haha. xD A simpler example would be when I threw it below a Grineer Napalm and it somehow got its head stuck in the ceiling. Instadeath. That would be about a quarter of a single shot from a modded hek, less even actually, and you can't even aim for the head. I haven't used vauban yet, do those grenades at least pulse damage or is it one shot only? They pulse damage. They're basically sentry turrets. Really good sentry turrets. Of course, they only do about ~40-90 damage to Grineer and negligible damage against Infested. Edited May 20, 2013 by Quetzhal Link to comment Share on other sites More sharing options...
LegendairyWarframe Posted May 20, 2013 Share Posted May 20, 2013 That would be about a quarter of a single shot from a modded hek, less even actually, and you can't even aim for the head. I haven't used vauban yet, do those grenades at least pulse damage or is it one shot only?Last for 40 second, can do upto 13 shots. True, although the two shouldn't really be compared - the only similarity is that they do Electrical damage. Volt's Shock definitely needs to be buffed, though. A lot of people have been suggesting a Chain Lightning-esque ability. This topic has some discussion on how Vauban's versatility and utility should be applied to other Warframes. I was thinking of Chain lightning would be a good buff too. Link to comment Share on other sites More sharing options...
deathscion Posted May 20, 2013 Share Posted May 20, 2013 He's been my favourite ever since I threw Bounce at a friend. I asked that friend to run up to a Sawman to see if the Sawman would bounce off of him, but he bounced off of the Sawman, ping-ponged all over the room, then slammed into the Sawman again at which point the Sawman died. Now this makes me wonder what would happen if you threw bounce at an Ash before the Ash used bladestorm. Link to comment Share on other sites More sharing options...
Icewhynd Posted May 20, 2013 Share Posted May 20, 2013 okay tested - confirmed ... on lvl 1 grineers it does 41 dmg (lvl3) with all skills equipped without bastilel 71 dmg Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 Edited the OP to include some Bounce/Vortex information, since most still think all abilities need to be equipped. :) okay tested - confirmed ... on lvl 1 grineers it does 41 dmg (lvl3) with all skills equipped without bastilel 71 dmg Thanks for testing! Always nice to have more data. :D Now this makes me wonder what would happen if you threw bounce at an Ash before the Ash used bladestorm. This has hilarity potential. Link to comment Share on other sites More sharing options...
Icewhynd Posted May 20, 2013 Share Posted May 20, 2013 Now this makes me wonder what would happen if you threw bounce at an Ash before the Ash used bladestorm. Ash transforms into a rollerball :D Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 Ash transforms into a rollerball :D Add in some Teslas and he becomes an electric rollerball. Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 1st slot abilities are fine overall, some could use a buff, agree, but its not shock or freeze or whatever to be bad. a blue thingy you stick on the ground/wall/whatever and forget about, and keeps dealing 293 dmg every 3 seconds, for like 40 sec, thats what is stupidly over the top then tell me why ember's fire ring cant last that long, just to name a power with a similar usage (clear a spot without being physically on that spot) Tesla does do quite a bit of damage, but I wouldn't say that first slot abilities are fine overall. Not many people use them, aside from Decoy and Venom. Shock and Fireball aren't really used, for example. Link to comment Share on other sites More sharing options...
evilfluffy Posted May 20, 2013 Share Posted May 20, 2013 1st slot abilities are fine overall, some could use a buff, agree, but its not shock or freeze or whatever to be bad. a blue thingy you stick on the ground/wall/whatever and forget about, and keeps dealing 293 dmg every 3 seconds, for like 40 sec, thats what is stupidly over the top then tell me why ember's fire ring cant last that long, just to name a power with a similar usage (clear a spot without being physically on that spot) Keep in mind that is on corpus which take i think 400% more electric damage I could be wrong, but I am pretty sure that's correct. Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 Keep in mind that is on corpus which take i think 400% more electric damage I could be wrong, but I am pretty sure that's correct. That should be about right, yeah. Grineer take about four times less damage and Infested Ancients are completely immune, as I found out the hard way after getting chased down by an Ancient with 10 Teslas stuck to his face. You'd think I'd know they were immune after 100 hours of gameplay. xD Link to comment Share on other sites More sharing options...
Drusus Posted May 20, 2013 Share Posted May 20, 2013 Nice finding; But 293 damage... Volt Shock is truly obsolete now. All Shock needs, I think, is a somewhat lower casting cost. Drop that bad boy to around 10-15 base cost and there is not a person around who will not give it a thumbs up, I suspect. Having said that, Tesla is certainly a more compelling class 1 ability for raw utility. Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 (edited) All Shock needs, I think, is a somewhat lower casting cost. Drop that bad boy to around 10-15 base cost and there is not a person around who will not give it a thumbs up, I suspect. Having said that, Tesla is certainly a more compelling class 1 ability for raw utility. It could probably do with a slightly higher chance for an AoE too, I think. Tesla is great for its utility though. Although I do wish we could stick it onto the Glaive. :D Edited May 20, 2013 by Quetzhal Link to comment Share on other sites More sharing options...
Drusus Posted May 20, 2013 Share Posted May 20, 2013 It could probably do with a slightly higher chance for an AoE too, I think. Tesla is great for its utility though. Although I do wish we could stick it onto the Glaive. :D O.O >.< O.o No man... just no. :) Link to comment Share on other sites More sharing options...
Sojurn Posted May 20, 2013 Share Posted May 20, 2013 naaa just do what I do and stick it to the guy that runs in to a room guns ablazing and watch the light show Link to comment Share on other sites More sharing options...
Quetzhal Posted May 20, 2013 Author Share Posted May 20, 2013 O.O >.< O.o No man... just no. :) Oh, come on, picture it! A spinning ball of light, ricocheting around the room and zapping anything that came near it... :D Actually that would probably make for a cool ability for a different frame, haha. Link to comment Share on other sites More sharing options...
Guest Posted May 21, 2013 Share Posted May 21, 2013 how about the frequency at which the Tesla hits? Link to comment Share on other sites More sharing options...
deathscion Posted May 21, 2013 Share Posted May 21, 2013 naaa just do what I do and stick it to the guy that runs in to a room guns ablazing and watch the light show Which is funny to watch on my excalibur when I spam slash dash through swarming enemies. Link to comment Share on other sites More sharing options...
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