ndantony Posted April 10, 2015 Share Posted April 10, 2015 (edited) Dont forget the Sword Rebellion in Devil May Cry :)You just stole my line. I was about to say that. Lol. We need a gif... That would be awesome and truly fittingly for excal. Edited April 10, 2015 by ndantony Link to comment Share on other sites More sharing options...
(PSN)SteampunkJester Posted April 10, 2015 Share Posted April 10, 2015 Here's hoping they also rework Limbo. Link to comment Share on other sites More sharing options...
Djangofett Posted April 10, 2015 Author Share Posted April 10, 2015 If it's anything like Valkyr's caws it's likely going to be very strong The damage output should be high imo but unlike Valkyr, I don't think Excalibur will be immune to damage, maybe damage resistance by 50% or something would be fine I guess Link to comment Share on other sites More sharing options...
ndantony Posted April 10, 2015 Share Posted April 10, 2015 inb4 outcry and community backlash due superjump going away.Why? We'll going to have a superjump (charged jump) on every frames now, instead of just by excal!! Link to comment Share on other sites More sharing options...
MegpoidBeetle Posted April 10, 2015 Share Posted April 10, 2015 The damage output should be high imo but unlike Valkyr, I don't think Excalibur will be immune to damage, maybe damage resistance by 50% or something would be fine I guess Infinite stamina! Infinite blocking! Double jumps! Link to comment Share on other sites More sharing options...
(XBOX)BAMMM Lightning Posted April 10, 2015 Share Posted April 10, 2015 The damage output should be high imo but unlike Valkyr, I don't think Excalibur will be immune to damage, maybe damage resistance by 50% or something would be fine I guess Infinite stamina is something I'd like to see. Ability to block bullets without being totally invincible. Worthy of a swordsman. Link to comment Share on other sites More sharing options...
Alphafox Posted April 10, 2015 Share Posted April 10, 2015 I will say it.. I won't miss Super Jump. Link to comment Share on other sites More sharing options...
KiteoHatto Posted April 10, 2015 Share Posted April 10, 2015 (edited) Is prime getting changed too ? :D Edited April 10, 2015 by kiteohatto Link to comment Share on other sites More sharing options...
OniDax Posted April 10, 2015 Share Posted April 10, 2015 Is prime getting changed too ? :D Well, yes. Link to comment Share on other sites More sharing options...
Djangofett Posted April 10, 2015 Author Share Posted April 10, 2015 You just stole my line. I was about to say that. Lol. We need a gif... That would be awesome and truly fittingly for excal. Check OP now :) Link to comment Share on other sites More sharing options...
KiteoHatto Posted April 10, 2015 Share Posted April 10, 2015 Well, yes. Did they actually say it or it's a guess ? Im just wondering because it's a separate frame and not a skin. It wouldn't be too surprising if what happened to snipetron/lanka conversion happened to prime ;p Link to comment Share on other sites More sharing options...
VanguardT-EN- Posted April 10, 2015 Share Posted April 10, 2015 (edited) Super jump will die... NEVER LIKED IT ANYWAY Edited April 11, 2015 by SucodeCaju Link to comment Share on other sites More sharing options...
Noble_Cactus Posted April 10, 2015 Share Posted April 10, 2015 And he will used 'energy sword' instead if equipped melee weapon meaning it will be crappy damage useless above lvl~30 Unless it gets some kind of insane damage multiplier or added utility, this new Power Wave/DMC sword wave move is going to suffer in higher levels :/ It's a bit disappointing when players can already predict that before they even see the move purely because of how scaling in this game works. Link to comment Share on other sites More sharing options...
Djangofett Posted April 10, 2015 Author Share Posted April 10, 2015 Did they actually say it or it's a guess ? Im just wondering because it's a separate frame and not a skin. It wouldn't be too surprising if what happened to snipetron/lanka conversion happened to prime ;p Excalibur and Excalibur Prime are same warframes. So its obvious.. Link to comment Share on other sites More sharing options...
zerogear5 Posted April 10, 2015 Share Posted April 10, 2015 Superjump is joining Overheat in the dumpster. RIP. this news makes me sad. Link to comment Share on other sites More sharing options...
Monster-T Posted April 10, 2015 Share Posted April 10, 2015 Infinite stamina is something I'd like to see. Ability to block bullets without being totally invincible. Worthy of a swordsman. Exactly THIS will be totally awesome! I'm so hyped... Link to comment Share on other sites More sharing options...
Djangofett Posted April 10, 2015 Author Share Posted April 10, 2015 Exactly THIS will be totally awesome! I'm so hyped... But then that would be half equal to being invincible Link to comment Share on other sites More sharing options...
LordOfScrugging Posted April 10, 2015 Share Posted April 10, 2015 I was actually wondering what RB would have changed. I sorta hoped it would be an orb of light excal would toss in the air for a higher vantage point to blind more enemies. A bit sad that radial javelin is staying though. Maybe if it got supplementary effects like oberon's reckoning. Maybe a viral proc? :D really excited about the new ultimate. I felt excal should have a channeling ability Link to comment Share on other sites More sharing options...
KiteoHatto Posted April 10, 2015 Share Posted April 10, 2015 (edited) But then that would be half equal to being invincible Im thinking it'll be like Ash's 4, but it will be directed in a rectangle area in front of excal with range or duration increasing the number of targets/distance of the "zone". Or even like Mesa's,in warrior stance you hold left click and go from target to target for as long as your energy allows :D + Edited April 10, 2015 by kiteohatto Link to comment Share on other sites More sharing options...
TenguBlade Posted April 10, 2015 Share Posted April 10, 2015 (edited) They're getting rid of Super Jump :( I've actually used it. I like it. I like that great vertical movement. It's not a hassle like Parkour is. Super Jump was too conditional to be used effectively for anything but escaping though, especially since the cloaking aura disappeared as soon as you hit any enemy or terrain. Edited April 10, 2015 by TenguBlade Link to comment Share on other sites More sharing options...
Kaiservadin Posted April 10, 2015 Share Posted April 10, 2015 Finally. DE decided to make slash dashing use the methodology in Archwing Melee. I need this. Naou! Inb4 : Energy Slashes by sword be Like Excuse my lang. but @(*()$ SWEET !!! Link to comment Share on other sites More sharing options...
OniDax Posted April 10, 2015 Share Posted April 10, 2015 (edited) Did they actually say it or it's a guess ? Im just wondering because it's a separate frame and not a skin. It wouldn't be too surprising if what happened to snipetron/lanka conversion happened to prime ;p The Primes and their non-Prime versions have the same abilities. Buffs, nerfs, and reworks go to both. This is what DE does. Super Jump was too conditional to be used effectively for anything but escaping though, especially since the cloaking aura disappeared as soon as you hit any enemy or terrain. I use it all the time for vertical movement (like bypassing stairs to jump onto a higher level). As for Radial Blind, they better not get rid of it. It's a better ability than Radial Javelin. They just need to return Radial Blind to what it used to be, giving it back its long stun utility and making sure it doesn't go through walls. That's it. Then Radial Blind will be the end-game ability that it used to be. Edited April 10, 2015 by AntoineFlemming Link to comment Share on other sites More sharing options...
(PSN)Cerata_ Posted April 10, 2015 Share Posted April 10, 2015 The Primes and their non-Prime versions have the same abilities. Buffs, nerfs, and reworks go to both. This is what DE does. I use it all the time for vertical movement (like bypassing stairs to jump onto a higher level). As for Radial Blind, they better not get rid of it. It's a better ability than Radial Javelin. They just need to return Radial Blind to what it used to be, giving it back its long stun utility and making sure it doesn't go through walls. That's it. Then Radial Blind will be the end-game ability that it used to be. They're making RB castable while moving. Scott didn't mention any other changes to it as of right now. Link to comment Share on other sites More sharing options...
(PSN)CaulusOuranos Posted April 10, 2015 Share Posted April 10, 2015 Infinite stamina is something I'd like to see. Ability to block bullets without being totally invincible. Worthy of a swordsman. ^ This EXACTLY. 50% damage reduction would be glorious as well. Excal's Energy Skana damage should be based on equipped melee weapon with a 25% damage increase for having a Single hand Sword (Dakra, Skana, Heat Sword) or Nikana equipped. WHO ELSE IS HOPING DE ADDS INVISIBLE TO RADIAL BLIND?! Link to comment Share on other sites More sharing options...
OniDax Posted April 10, 2015 Share Posted April 10, 2015 (edited) They're making RB castable while moving. Scott didn't mention any other changes to it as of right now. Well, I hope they add the stun back. Excalibur having the highest stamina in the game (only when using melee weapons) would be nice, given how it's useful for melee. Edited April 10, 2015 by AntoineFlemming Link to comment Share on other sites More sharing options...
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