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No Veicles, So How About The Map Is The Veicle ?


Otakuwolf
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Since the idea of Tennos using veicles is a bit off from the gameplay idea, how about having stages on board of giant moving veicles ? Yes i know there is a kind of map in which you're on board of a spaceship and you can see it's moving from the windows, but how about parts of stages in which you can indeed have a better sensation of "movement" of whatever you're on board of ?

 

To make an example, in another thread about Veicles i made an example talking about a Train level, in which you start from the very end and you have to arrive to the locomotor and disable/destroy it to prevent some enemy supply to arrive at destination.

 

Another idea i had was an assassination kind of mission on board of a giant cargoship in the planet atmosphere, and you battle the boss outside on top of the cargoship.

 

So my idea of veicular level is: "instead of driving one, how about having an entire stage as a veicle that gives a kind of "movement" sensation ?

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Ever since the introduction of mobile defense I've thought that a true mobile defense mission protecting a train type of thing would be amazing especially since it could be setup as a raid and protect. I'm thinking killing through a mission to reach the train and then escorting it to extraction and it could stop along the way and have waves of enemies.

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Hey, i remember that UT2004 map with moving trains! Seeing something like that in warframe would be really awesome!

My thoughts exactly. It also ain't that hard to design. Just need a repeatable area that gets moved past the train tiles. Falling down would reset you as opposed to dying like in UT.

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