SHADOWEDzed Posted May 21, 2013 Share Posted May 21, 2013 (edited) Every 10 waves a Boss enters the battlefield so... 10 20 30 40 etc... How the bosses get decided can be discussed further, also BP drops can be discussed further if they are allowed to drop this way. +1 if you like the idea discuss... Seeing how pub groups rarely get past 15, make it every 5th wave. Also I'd rather see them as mini bosses with an insured mod drop with increased chance of getting a rare mod. This would in turn, replace the current mod reward at the end of every 5th wave. I like the idea tho. there should be the normal endless defense, and the endless defense with bosses :) it would be nice to have 1boss at lvl5, and it doubles or increases by 1 every 5th lvl ( lvl10 2bosses, lvl15 3-4bosses ) and after defeating them maybe a bonus wave (every 5th +1 wave ), where lots of low hp mobs spawn with increased chance for mods ( instead of 10% they would have 30-40% chance to drop a mod ) --> so this way if u want to get the mods u have to do another 5lvl ( this adds to the risk and fun factor ) how about a giant infested or giant Moa carrying a HUGE hammer trying to destroy the cryopod and everyone needs to kill it before it reaches the cryopod since it can 1-hit the cryopod? Deff a +1. Maybe have a special boss round that is optional that will give you bonus rewards? +1, Bosses could be related to the system where u are playing... For example Venus will have the Jackal (ofc its strenght/HP have to be on par with the current monster's lvl faced) OR being completely randomized (but still the same monster's level to determinate its dmg/hp) Edited May 22, 2013 by Hellscare Link to comment Share on other sites More sharing options...
DeadlyNerd Posted May 21, 2013 Share Posted May 21, 2013 Seeing how pub groups rarely get past 15, make it every 5th wave. Also I'd rather see them as mini bosses with an insured mod drop with increased chance of getting a rare mod. This would in turn, replace the current mod reward at the end of every 5th wave. I like the idea tho. Link to comment Share on other sites More sharing options...
gopher Posted May 21, 2013 Share Posted May 21, 2013 +1 (Insert discussion here) Link to comment Share on other sites More sharing options...
Zhonatta Posted May 21, 2013 Share Posted May 21, 2013 +1 Link to comment Share on other sites More sharing options...
LoQui Posted May 21, 2013 Share Posted May 21, 2013 I'd support it. Link to comment Share on other sites More sharing options...
Nyller Posted May 21, 2013 Share Posted May 21, 2013 +1 Kewl. Link to comment Share on other sites More sharing options...
TarkoRehin Posted May 21, 2013 Share Posted May 21, 2013 I thought about this as well, unique defense bosses would also be cool. Either way I support the idea. Link to comment Share on other sites More sharing options...
gimmemoney09 Posted May 21, 2013 Share Posted May 21, 2013 im down Link to comment Share on other sites More sharing options...
cedekane Posted May 21, 2013 Share Posted May 21, 2013 Good Idea. Link to comment Share on other sites More sharing options...
PatiqForLife Posted May 21, 2013 Share Posted May 21, 2013 (edited) how about a giant infested or giant Moa carrying a HUGE hammer trying to destroy the cryopod and everyone needs to kill it before it reaches the cryopod since it can 1-hit the cryopod? Edited May 21, 2013 by PatiqForLife Link to comment Share on other sites More sharing options...
DeadlyNerd Posted May 21, 2013 Share Posted May 21, 2013 how about a giant infested or giant Moa carrying a HUGE hammer trying to destroy the cryopod and everyone needs to kill it before it reaches the cryopod since it can 1-hit the cryopod? reminds me of TF2 robot invasion. Link to comment Share on other sites More sharing options...
Shrooms Posted May 21, 2013 Share Posted May 21, 2013 there should be the normal endless defense, and the endless defense with bosses :) it would be nice to have 1boss at lvl5, and it doubles or increases by 1 every 5th lvl ( lvl10 2bosses, lvl15 3-4bosses ) and after defeating them maybe a bonus wave (every 5th +1 wave ), where lots of low hp mobs spawn with increased chance for mods ( instead of 10% they would have 30-40% chance to drop a mod ) --> so this way if u want to get the mods u have to do another 5lvl ( this adds to the risk and fun factor ) Link to comment Share on other sites More sharing options...
SHADOWEDzed Posted May 21, 2013 Author Share Posted May 21, 2013 30-40% drop chance per enemy is a bit too high honestly. Link to comment Share on other sites More sharing options...
Shrooms Posted May 21, 2013 Share Posted May 21, 2013 but in that case only like 10 mobs would spawn and adds 5 after every boss :) Link to comment Share on other sites More sharing options...
Feldgrep Posted May 21, 2013 Share Posted May 21, 2013 I was wondering if you got high enough in endless defense levels if it spawned bosses... Link to comment Share on other sites More sharing options...
Feldgrep Posted May 21, 2013 Share Posted May 21, 2013 Deff a +1. Maybe have a special boss round that is optional that will give you bonus rewards? Link to comment Share on other sites More sharing options...
SHADOWEDzed Posted May 22, 2013 Author Share Posted May 22, 2013 if it was going to be as early as wave 5 might as well, change assassinate missions Link to comment Share on other sites More sharing options...
Feldgrep Posted May 22, 2013 Share Posted May 22, 2013 (edited) Maybe even have them spawn in the normal waves if you get high enough. But you'd have to replace the hellfire stuff with better rewards. How about plat in small amounts maybe for high levels, or rare fusion cores? Edited May 22, 2013 by Feldgrep Link to comment Share on other sites More sharing options...
Feldgrep Posted May 22, 2013 Share Posted May 22, 2013 Also, added that +1, somehow forgot to earlier >.> Link to comment Share on other sites More sharing options...
RedFaceGeneral Posted May 22, 2013 Share Posted May 22, 2013 Ahh kinda like Gears 3 horde mode. Nice idea. Link to comment Share on other sites More sharing options...
Lord.Finster Posted May 22, 2013 Share Posted May 22, 2013 I want it! If we go tower defense mode than I want my supercreep too. Brilliant idea. Link to comment Share on other sites More sharing options...
Phoenix86 Posted May 22, 2013 Share Posted May 22, 2013 +1, Bosses could be related to the system where u are playing... For example Venus will have the Jackal (ofc its strenght/HP have to be on par with the current monster's lvl faced) OR being completely randomized (but still the same monster's level to determinate its dmg/hp) Link to comment Share on other sites More sharing options...
Davoodoo Posted May 22, 2013 Share Posted May 22, 2013 Would need more infested bosses for more variety. And that 400lvl jackal. Its gonna be my new nightmare at nights. Except that great idea +1 Link to comment Share on other sites More sharing options...
modded Posted May 22, 2013 Share Posted May 22, 2013 Mere words cannot describe how fun it would be to encounter a dozen Captain Vor's. Especially if they drop mods. Link to comment Share on other sites More sharing options...
GeoDP Posted May 22, 2013 Share Posted May 22, 2013 +1 I completely agree! Link to comment Share on other sites More sharing options...
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