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Parkouring Enemies


AsuraKyu
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So It might be a result of DE playing with the movements lately but, I had a crewman jump off 2 walls while shooting me yesterday. I was very surprised but excitedly told my brother.

 

So just think about a T4D with enemies Parkouring towards you and the Pod guns blazing. I'd be pretty scared seeing a heavy gunner coming at me mid air. It would also give some difficultly to aiming and the game over all. Pinning enemies to the wall where they are with the bow would be pretty interesting too.

 

What's everyones take on this interesting little bug

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I don't think it is a bug, enemies have been known to jump across gaps and jump down walls. Still, if we were to improve on it, really want to see the infested running on walls and jumping down on us. That would be cool.

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They are already hard enough to aim at with all their erratic jerking. Let them better focus on polishing the movement system overall.

Well this definitely wasnt something I saw for the immediate future but I see no reason for the AI's not to be expanded upon seeing how me we tenno are

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