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Charge Attacks Coming Back Should Get Special Functions


9tailboy
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A long time ago, DE promised or at least said they will be bringing back charge attacks for melee weapon, now as of right now, some stances use the hold button, so it will be difficult, but the main thing I wanna post is charge attacks should have a special function on different melee weapons.

 

For example:
Charging whip attacks should be able to grab enemies at a limited range and throw them similar to ripline, charging the whip to a surface should pull the warframe towards it(like an extension or just like ripline).

 

Swords/slashing weapons would probably have a regular charge attack like it used to, but when wall running, holding the melee button stops the player and sticks the melee weapon onto the wall, sticking the player to a fixed position, draining little stamina over time(i think parkour 2.0 has this but if not, it could really help).

 

Fists/sparring weapons should be able to grab opponents, allowing them to throw them in whichever direction

 

Polearms/staves should allow higher vaulting, mixing with a drop kick and slam at the end

 

Daggers should be throwable melee weapons when charged, and you can pick up right after, the type of damage they deal should be critical.

 

Leave a like or reply on what you think.

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