Reaver_X Posted July 27, 2015 Share Posted July 27, 2015 (edited) 2 augment concepts i came up with for rhino and mesa, i think their both quite interesting and would be awesome additions to the game if they were actually considered. Rhino Aug: Ground and Pound (rhino charge aug) Description: By holding down the corresponding ability key, rhino will charge forward and grab the nearest enemy by their face, slamming them down to the ground. Rhino will then proceed to beat them with thundering punches that send out shockwaves that stagger all nearby enemies, and the last hit will release a small radial blast that will knock down all other nearby enemies. The downed enemy will recieve massive single target damage. This will also cost an additional amount of energy on top of the normal rhino charge cost if you do hold it down to use this extension. Mesa Aug: Gravedigger/Widowmaker (peacemaker aug) Description: By holding down the corresponding ability key, all of mesa's shots become headshots at the cost of increased energy drain. what do you think? These sound like they'd definitely be interesting to use. the only thing really left to work on is just how much damage the rhino aug would cause. Edited July 27, 2015 by Reaver_X Link to comment Share on other sites More sharing options...
Alko897 Posted July 27, 2015 Share Posted July 27, 2015 They sound really cool mechanically wise and i would pick em up if they were in Link to comment Share on other sites More sharing options...
Ceryk Posted July 27, 2015 Share Posted July 27, 2015 (edited) I don't like anything that makes Peacemaker stronger (Mesa is my most used frame for the record). And unfortunately I don't think the Devs would go for the other one because it means a new, custom animation specific only to the augment... Edited July 27, 2015 by Ceryk Link to comment Share on other sites More sharing options...
Alko897 Posted July 27, 2015 Share Posted July 27, 2015 It wouldnt be hard, they would have to reuse a few assets from ash's bladestorm to make it look friggin awesome Link to comment Share on other sites More sharing options...
Reaver_X Posted July 27, 2015 Author Share Posted July 27, 2015 (edited) well my original idea was to make these just built in parts of the ability that you just get by holding down the button and spending extra energy on them to get these extensions. The idea was to give certain warframe abilities Auxiliary functions. but someone in council said that this would trivialize augs, so i dunno, what do you say? and yeah, the animations wouldnt be a problem really. And the mesa aug is fair, you do more damage but at the cost of increased energy drain, so you'd have it up for much less time. Edited July 27, 2015 by Reaver_X Link to comment Share on other sites More sharing options...
rechot Posted July 27, 2015 Share Posted July 27, 2015 both would be great augments but would the devs like a mesa buff? Link to comment Share on other sites More sharing options...
Aimedbody1 Posted July 27, 2015 Share Posted July 27, 2015 I don't like anything that makes Peacemaker stronger (Mesa is my most used frame for the record). And unfortunately I don't think the Devs would go for the other one because it means a new, custom animation specific only to the augment... Well if u think about it only the grab animation may only be needed since they can use the fist weapons animation on a downed enemy Link to comment Share on other sites More sharing options...
Reaver_X Posted July 27, 2015 Author Share Posted July 27, 2015 Well if u think about it only the grab animation may only be needed since they can use the fist weapons animation on a downed enemy except they'd need to make it a bit more epic, but yeah. and yeah since the 1 mesa thing is kind of a straight buff, maybe that WOULD be better off as what i was talking about, yknow, auxilary functions and all that. Link to comment Share on other sites More sharing options...
Reaver_X Posted July 27, 2015 Author Share Posted July 27, 2015 what about that auxilary idea? Link to comment Share on other sites More sharing options...
(XBOX)Grihaly Posted July 27, 2015 Share Posted July 27, 2015 Peacemaker deals enough damage as is. Link to comment Share on other sites More sharing options...
Reaver_X Posted July 27, 2015 Author Share Posted July 27, 2015 Peacemaker deals enough damage as is. needs MOAR!! >:T Link to comment Share on other sites More sharing options...
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