RagingGrizzly Posted September 4, 2015 Share Posted September 4, 2015 I'm not sure if this is a bug or intended, but adding split chamber reduces the alt fire range so much that enemies have to be within a pecker hairs distance to get hit by it. As of yet, I haven't tested to see if this happens with the regular simulor. Link to comment Share on other sites More sharing options...
Arachne. Posted September 4, 2015 Share Posted September 4, 2015 happens on normal too Link to comment Share on other sites More sharing options...
RagingGrizzly Posted September 4, 2015 Author Share Posted September 4, 2015 They need to fix this. X) Link to comment Share on other sites More sharing options...
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