Beldair Posted October 22, 2015 Author Share Posted October 22, 2015 look's uncannily similar to saryn Not entirely. Link to comment Share on other sites More sharing options...
(XBOX)TheLegend 64312 Posted October 22, 2015 Share Posted October 22, 2015 1) 25 energy-Charger Inheritance: Racun charges forward with a speed greater than a Charger, doing 100/150/200/250 slash damage and stunning the target for 5/10/15/20 seconds. 2)50 energy-Infested Missile- Racun spits 1/2/3/4 explosive toxic tissues at a target(s), homing in on them, dealing 100/150/200/250 toxin damage. 3) 75 energy-Brood Mother's Wrath: Racun embodies the wrath of the Brood Mother, dealing 150/200/250/300 damage in a single strike. 4) 100 energy-Armor of the Juggernaut: Racun's armor becomes 25%/30%/35%/40% stronger and becomes slowed by 10%/15%/20%/25%. Better or more changes needed? I personally like them a lot more now. The stun on 1 is a little long and I think the 2 and 3 should switch though. Overall it seems like good progress. Link to comment Share on other sites More sharing options...
Hunter126 Posted October 22, 2015 Share Posted October 22, 2015 1) 25 energy-Charger Inheritance: Racun charges forward with a speed greater than a Charger, doing 100/150/200/250 slash damage and stunning the target for 5/10/15/20 seconds. 2)50 energy-Infested Missile- Racun spits 1/2/3/4 explosive toxic tissues at a target(s), homing in on them, dealing 100/150/200/250 toxin damage. 3) 75 energy-Brood Mother's Wrath: Racun embodies the wrath of the Brood Mother, dealing 150/200/250/300 damage in a single strike. 4) 100 energy-Armor of the Juggernaut: Racun's armor becomes 25%/30%/35%/40% stronger and becomes slowed by 10%/15%/20%/25%. Better or more changes needed? Yes these are quite good, because now they're like Racun becoming the Infested itself though how is Racun pronounced exactly Link to comment Share on other sites More sharing options...
Beldair Posted October 22, 2015 Author Share Posted October 22, 2015 Good question lol....Might change the name. And I'll switch 2 and 3 and lower the stun duration a tad. So perhaps 2/4/6/8 seconds for the stun? Link to comment Share on other sites More sharing options...
evergreenmind Posted October 22, 2015 Share Posted October 22, 2015 I think it's pronounced Ra-chun Link to comment Share on other sites More sharing options...
Beldair Posted October 22, 2015 Author Share Posted October 22, 2015 Sounds right. Link to comment Share on other sites More sharing options...
arch111 Posted October 22, 2015 Share Posted October 22, 2015 Yes I agree. This is much better! A tenno made with the powers of the infestation. Sounds alot like the work of Baphomet. Check it out if you are not familiar with the concept. Link to comment Share on other sites More sharing options...
Beldair Posted October 22, 2015 Author Share Posted October 22, 2015 Interesting. So should the duration be 2/4/6/8 seconds for the stun? Link to comment Share on other sites More sharing options...
toolazyforagoodname Posted October 22, 2015 Share Posted October 22, 2015 The Idea of a primarily summoning warframe is nice but I have some issues with the stats and such. My main issue with the stats is that it has a ridiculously low shield (which by the way if the base is 50 at level 30 the shields will be 150 not 250) and that low of armor and no way to heal itself it would be taken down rather quickly, despite the large health pool. The health pool is large but health doesn't regen and with such a small amount of armor it's not a lot of effective health either. Honestly even with the armor exposing the health that much without giving it some way to get it back, no matter how good the frame's powers may be it will likely fall flat because of it's shields will be dispatched quickly and then it'll take health damage which won't regen without a healer so unless the player wants to take cover every single 5 seconds and let the game auto-play with the summons or bring a healer every time they use it. Also the visual design looks like a modified saryn too a ridiculous extent. Link to comment Share on other sites More sharing options...
(XBOX)TheLegend 64312 Posted October 22, 2015 Share Posted October 22, 2015 Interesting. So should the duration be 2/4/6/8 seconds for the stun?I'd say that would be good. You just have to think of how fast most actions in warframe are. You rarely attack any non-boss enemy for more than a few seconds anyway Link to comment Share on other sites More sharing options...
Beldair Posted October 22, 2015 Author Share Posted October 22, 2015 The Idea of a primarily summoning warframe is nice but I have some issues with the stats and such. My main issue with the stats is that it has a ridiculously low shield (which by the way if the base is 50 at level 30 the shields will be 150 not 250) and that low of armor and no way to heal itself it would be taken down rather quickly, despite the large health pool. The health pool is large but health doesn't regen and with such a small amount of armor it's not a lot of effective health either. Honestly even with the armor exposing the health that much without giving it some way to get it back, no matter how good the frame's powers may be it will likely fall flat because of it's shields will be dispatched quickly and then it'll take health damage which won't regen without a healer so unless the player wants to take cover every single 5 seconds and let the game auto-play with the summons or bring a healer every time they use it. Also the visual design looks like a modified saryn too a ridiculous extent. I didn't think it looked like Saryn (whom i happen to have and use). So what...increase the shields and armor? Link to comment Share on other sites More sharing options...
Beldair Posted October 23, 2015 Author Share Posted October 23, 2015 (edited) Update Changed name and abilities and altered stats a tad. Edited October 23, 2015 by Beldair Link to comment Share on other sites More sharing options...
Rhekemi Posted October 23, 2015 Share Posted October 23, 2015 (edited) 1) 25 energy-Charger Inheritance: Racun charges forward with a speed greater than a Charger, doing 100/150/200/250 slash damage and stunning the target for 5/10/15/20 seconds. 2)50 energy-Infested Missile- Racun spits 1/2/3/4 explosive toxic tissues at a target(s), homing in on them, dealing 100/150/200/250 toxin damage. 3) 75 energy-Brood Mother's Wrath: Racun embodies the wrath of the Brood Mother, dealing 150/200/250/300 damage in a single strike. 4) 100 energy-Armor of the Juggernaut: Racun's armor becomes 25%/30%/35%/40% stronger and becomes slowed by 10%/15%/20%/25%. Better or more changes needed? Overall, the new abilities are better. Those are some really long ability names. Some alternatives: "Charger's Ram" "Brood Mum" "Juggernaut Hide" Brood Mother's Wrath is basically a really strong *@##$-slap. (Don't take offense to that. You can be *@##$-slapped by a man.) What else can you add to this to make it unique? Pick a damage type, perhaps. As long as it fits with the theme. Jugg's Armor could be stronger and slow Maladi down more, imo. Which brings me to my next comment. I didn't think it looked like Saryn (whom i happen to have and use). So what...increase the shields and armor? Even though Infested have no shields, I'd agree. I neglected to look at your stats carefully, because I agree with toolazy and have made similar comments in other concepts after finally understanding the relationship between armor and health stats. Above is a handy graphic to help understand that relationship. Also look up the page that link comes from on the wikia. Armor allows for effective healing, and prevents excess loss of health in the first place. It's about survivability. I think 80 as an armor number doesn't actually exist in Warframe, and neither does your health value. I'd suggest lowering the health value to the highest existing number, and raising the armor up to something suitable. (See: "warframe comparison" for all existing stats in a handy single page) That way the armor buff from the Jugg' armor can stack properly with other mods if needed. Btw, it does look like a bit like Saryn, but it doesn't bother me much. Edited October 23, 2015 by Rhekemi Link to comment Share on other sites More sharing options...
Beldair Posted October 23, 2015 Author Share Posted October 23, 2015 Better? (Changed it to Broiler...like them plus they can be annoying with them seeds) Link to comment Share on other sites More sharing options...
Beldair Posted October 23, 2015 Author Share Posted October 23, 2015 Raised armor and lowered health Link to comment Share on other sites More sharing options...
Beldair Posted October 24, 2015 Author Share Posted October 24, 2015 And i see the point with him looking similar to Saryn... Just consider him Saryn's new bro lol If anyone sees anything else that needs tweaking, just place a post of what :) Link to comment Share on other sites More sharing options...
AkikoShikata Posted October 24, 2015 Share Posted October 24, 2015 Is it just me, or does this really look like a possible idea for the saryn deluxe skin? Link to comment Share on other sites More sharing options...
Beldair Posted October 24, 2015 Author Share Posted October 24, 2015 (edited) Others have said the image looks similar to Saryn. Edited October 24, 2015 by Beldair Link to comment Share on other sites More sharing options...
Hunter126 Posted October 25, 2015 Share Posted October 25, 2015 I mya just be looking at the art differently but it doesn't look organic enough, it reminds me too much of a dark-shade coloured tree, the bubbles bit is really the only thing that looks kinda infested but yeah too smooth and tree-looking Link to comment Share on other sites More sharing options...
Sartactics Posted October 25, 2015 Share Posted October 25, 2015 Kinda looks like what male Saryn would look like. And I love it Link to comment Share on other sites More sharing options...
evergreenmind Posted October 25, 2015 Share Posted October 25, 2015 Yo! people. I'm the one that made the art. So if you wanna keep commenting about the visuals please do it in my art thread and please keep this place concept related. I'm sure that Beldair doesn't wanna hear how much this looks like Saryn for the tenth time in a row. Link to comment Share on other sites More sharing options...
Bongever Posted October 25, 2015 Share Posted October 25, 2015 It looks like you pulled Saryn inside out. I like it, but I dont think itd be nice in-game. Link to comment Share on other sites More sharing options...
Beldair Posted October 25, 2015 Author Share Posted October 25, 2015 Yo! people. I'm the one that made the art. So if you wanna keep commenting about the visuals please do it in my art thread and please keep this place concept related. I'm sure that Beldair doesn't wanna hear how much this looks like Saryn for the tenth time in a row. This. And if it looks toooo much like Saryn to ppl, i'm sure evergreenmind will hear you out. Link to comment Share on other sites More sharing options...
Rhekemi Posted October 25, 2015 Share Posted October 25, 2015 You might want to link the art thread in the first post and leave directions for members to comment on the artwork there. Why? -Because commenting on artwork is commonplace, and happens in every thread. It's normal for folks to comment on the art and the concept/theme and abilities all at the same time. -Because many Fan Concept members don't follow the Fan Art section, and vice versa. As for the changes, yes, they're better. Link to comment Share on other sites More sharing options...
Beldair Posted October 26, 2015 Author Share Posted October 26, 2015 Yea...just a little annoying hearing how he looks very similar to Saryn constantly.... That's good :) So want him to be made....think he would be fun. Link to comment Share on other sites More sharing options...
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