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Halo 5 Details!


TheErebus.
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http://www.gamespot.com/articles/everything-new-in-halo-5-guardians/1100-6431605/

So here's some details on the upcoming Halo 5 game:
 

 

Two Protagonists

Halo 5: Guardians features two protagonists: Master Chief and Spartan Agent Jameson Locke. Each are aided by their own squads, Blue Team and Fireteam Osiris respectively. As you play through the campaign, you'll switch perspectives between the two, slowly advancing each group's narrative.

Taking place shortly after the events of Halo 4, the game's story begins as a mysterious force, known as the Guardians, threaten the galaxy. In the midst of this, the legendary Master Chief has gone missing, causing his loyalty to be questioned. A special unit lead by Agent Locke is then dispatched to track him down.

New Mission Structures

Halo 5 sports more variety in mission structure this time around. While some are far grander in scale, throwing you into vast, open environments and battlefields with higher enemy counts, others are more focused on story and exploration.

Four Player Co-operative Campaign

Since both Master Chief and Agent Locke fight alongside their own team of elite Spartan squad-mates, the entire Halo 5: Guardians campaign can be played cooperatively by up to 4 players. Unlike previous games, Halo 5's co-op features cannot be played locally and will require an Xbox Live Gold membership to play.

Each playable squad member comes equipped with their own unique loadout and special statistics, such as movement speed, faster booster recharge rate, and health and shield regeneration rates.

(No splitscreen…why)

Smart-Link Aiming System

This new aiming system allows players to zoom in with any weapon, much like the iron sights function in many modern FPS. However, weapons that already have scopes, such as the Battle Rifle or traditional sniper rifle, will function just like they did before.

It's important to note that if you get shot while using Smart-Link aiming or a rifle scope, you'll be instantly removed from that sight state. This is a vital new mechanic to consider, especially for suppressing enemies with sniper rifles, who may be readying their scope to fire shots at you and your team.

Revamped Mobility

Player mobility has been overhauled in Halo 5, allowing you to use a thruster pack (which allows omnidirectional movement), vault ledges, slide on the ground while shooting, strike the ground to create a shockwave, and make a rapid dash to take cover or bash an enemy. Slide and charge abilities are executed as a character's sprint reaches top speed. You can also hover in mid-air for a short amount of time, via Smart-Link aiming while jumping.

 

Multiplayer New Mode - Warzone

Halo 5 contains a brand new MOBA-inspired multiplayer mode called Warzone, which is a 24-player battle that combines elements of PvP and PvE. It features two teams of 12-players fighting on a massive map, alongside both friendly and enemy AI. The main goal of this mode is for a team to earn 1,000 victory points, which are earned by killing opposing players, defeating AI minions and bosses, or capturing enemy bases on the map. A team can also win by destroying the opposing side's core. You can find more details and impressions in the video below. Typical Warzone matches can last up to 30 minutes.

Arena Mode

If the new Warzone mode isn't your cup of tea, Halo 5 will also include a 4v4 Arena mode that follows the traditional multiplayer structure seen in classic Halo games. Arena mode contains the following game types: Breakout, Strongholds, Slayer, and Capture the Flag.

  • Breakout - This game type has teams clashing against each other to be the first to win five rounds. Players only have one life per round and weaker shields, making it much easier to die. A round ends when all members of a team have been eliminated.
  • Slayer - Players need only accomplish one thing in this Team Deathmatch game type: kill as many of the opposing team as possible before time runs out. It's worth noting that variants return here. For example, the fan-favorite SWAT has its own official playlist.
  • Strongholds - This game type requires a team to capture and remain in control of three static zones on a map. The first to reach 100 points wins. it's important to note that a team can only start scoring points when they've controlled at least two zones.
  • Capture the Flag - Series veterans will know this classic game type all too well. In order to win, a team must capture the opposing team's flag and bring it back to their homebase.

 

Ok this next one is a little old but I’m putting here instead of the text on the main link because this one is a bit more detailed:

http://www.gamespot.com/articles/halo-5s-forge-mode-not-coming-until-december-but-i/1100-6431206/

 

The lack of a splitscreen mode really twists my goat. Like, that was the best part of any Halo game. Messing around with your friends. But noooooo, it's all gotta be online. OoOoOoOoOoOoOo.

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Halo is great and all but I'm not going to buy an Xbox just to play it. I wouldn't even play if it was given to me along with an Xbox. I think they vastly underestimate the PC community's desire to play halo games on PC and that's a real shame.

Edited by OroPlushy
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Halo is great and all but I'm not going to buy an Xbox just to play it. I wouldn't even play if it was given to me along with an Xbox. I think they vastly underestimate the PC community's desire to play halo games on PC and that's a real shame.

I'm considering getting an Xbox to play some games on it.

Mainly that Rare collection of games and to see how the Halo games are holding up.

 

Also bigger selection of games

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Halo is great and all but I'm not going to buy an Xbox just to play it. I wouldn't even play if it was given to me along with an Xbox. I think they vastly underestimate the PC community's desire to play halo games on PC and that's a real shame.

The amount of people that want it on PC vs the amount of people that'd get an Xbox on it... It's a business tactic really, they still need to make profit off of an Xbox some how.
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you-must-be-new-here-with-pipe.jpg

Yeah, sure "I'm new."

Because me saying I'll be able to have a bigger selection of games to purchase means "I'm new".

 

Hey, here's a shocker: Not every single game that is available on PC is to my liking. 

Not every F2P game is actually that good.

Edited by TheErebus.
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http://www.gamespot.com/articles/everything-new-in-halo-5-guardians/1100-6431605/

So here's some details on the upcoming Halo 5 game:

 

 

Two Protagonists

Halo 5: Guardians features two protagonists: Master Chief and Spartan Agent Jameson Locke. Each are aided by their own squads, Blue Team and Fireteam Osiris respectively. As you play through the campaign, you'll switch perspectives between the two, slowly advancing each group's narrative.

Taking place shortly after the events of Halo 4, the game's story begins as a mysterious force, known as the Guardians, threaten the galaxy. In the midst of this, the legendary Master Chief has gone missing, causing his loyalty to be questioned. A special unit lead by Agent Locke is then dispatched to track him down.

New Mission Structures

Halo 5 sports more variety in mission structure this time around. While some are far grander in scale, throwing you into vast, open environments and battlefields with higher enemy counts, others are more focused on story and exploration.

Four Player Co-operative Campaign

Since both Master Chief and Agent Locke fight alongside their own team of elite Spartan squad-mates, the entire Halo 5: Guardians campaign can be played cooperatively by up to 4 players. Unlike previous games, Halo 5's co-op features cannot be played locally and will require an Xbox Live Gold membership to play.

Each playable squad member comes equipped with their own unique loadout and special statistics, such as movement speed, faster booster recharge rate, and health and shield regeneration rates.

(No splitscreen…why)

Smart-Link Aiming System

This new aiming system allows players to zoom in with any weapon, much like the iron sights function in many modern FPS. However, weapons that already have scopes, such as the Battle Rifle or traditional sniper rifle, will function just like they did before.

It's important to note that if you get shot while using Smart-Link aiming or a rifle scope, you'll be instantly removed from that sight state. This is a vital new mechanic to consider, especially for suppressing enemies with sniper rifles, who may be readying their scope to fire shots at you and your team.

Revamped Mobility

Player mobility has been overhauled in Halo 5, allowing you to use a thruster pack (which allows omnidirectional movement), vault ledges, slide on the ground while shooting, strike the ground to create a shockwave, and make a rapid dash to take cover or bash an enemy. Slide and charge abilities are executed as a character's sprint reaches top speed. You can also hover in mid-air for a short amount of time, via Smart-Link aiming while jumping.

 

Multiplayer New Mode - Warzone

Halo 5 contains a brand new MOBA-inspired multiplayer mode called Warzone, which is a 24-player battle that combines elements of PvP and PvE. It features two teams of 12-players fighting on a massive map, alongside both friendly and enemy AI. The main goal of this mode is for a team to earn 1,000 victory points, which are earned by killing opposing players, defeating AI minions and bosses, or capturing enemy bases on the map. A team can also win by destroying the opposing side's core. You can find more details and impressions in the video below. Typical Warzone matches can last up to 30 minutes.

Arena Mode

If the new Warzone mode isn't your cup of tea, Halo 5 will also include a 4v4 Arena mode that follows the traditional multiplayer structure seen in classic Halo games. Arena mode contains the following game types: Breakout, Strongholds, Slayer, and Capture the Flag.

  • Breakout - This game type has teams clashing against each other to be the first to win five rounds. Players only have one life per round and weaker shields, making it much easier to die. A round ends when all members of a team have been eliminated.
  • Slayer - Players need only accomplish one thing in this Team Deathmatch game type: kill as many of the opposing team as possible before time runs out. It's worth noting that variants return here. For example, the fan-favorite SWAT has its own official playlist.
  • Strongholds - This game type requires a team to capture and remain in control of three static zones on a map. The first to reach 100 points wins. it's important to note that a team can only start scoring points when they've controlled at least two zones.
  • Capture the Flag - Series veterans will know this classic game type all too well. In order to win, a team must capture the opposing team's flag and bring it back to their homebase.

 

Ok this next one is a little old but I’m putting here instead of the text on the main link because this one is a bit more detailed:

http://www.gamespot.com/articles/halo-5s-forge-mode-not-coming-until-december-but-i/1100-6431206/

 

The lack of a splitscreen mode really twists my goat. Like, that was the best part of any Halo game. Messing around with your friends. But noooooo, it's all gotta be online. OoOoOoOoOoOoOo.

That's not the worst part. No system link either. RIP Halo LANs. even the MCC didn't have system link.. WTF is wrong with you 343?

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That's not the worst part. No system link either. RIP Halo LANs. even the MCC didn't have system link.. WTF is wrong with you 343?

ONLINE IS THE FUTURE OF GAMING

 

Meanwhile, I was playing splitscreen Arcade with my friends in Timesplitters: Future Perfect (Emulated of course) and having the best time of my life.

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you-must-be-new-here-with-pipe.jpg

PC has litterally millions of games for it. many many many of which are free to play.

PC has tons of games coming to Xbox and PS4. PS4 and Xbox do not have many games coming to PC. There aren't as many exclusive PC games PC players can actually brag about as there are console exclusives.

Right off the bat you could list a few Xbox and PS exclusives to gamers and they'd know it, do a few to PC exclusives and they'd have to think about it.

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This has all been known for months...

Not by everyone.

 

I wanna play TS sooo bad... T-T Rewind cant come soon enough for me.

Get yourself a damn good PC, download Dolphin (Gamecube emulator) then download the US ISO for Timesplitters: Future Perfect.

You will be in heavenly bliss.

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Pretty much everyone. Unless they've been living under a rock.

No, not by everyone.

Period.

 

Of course YOU'D know this stuff, you're a Halo fan. 

But I didn't, and you know that I practically live off the news.

Edited by TheErebus.
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Hate to be the bearer of bad news(for master chief fans at least) but i read on the Games trope page(ymmv page) that 12 of the 15 missions will focus on Locke leaving old John with only 3 missions(which are granted apparently much longer then the rest).

 

Also despite being a ps4 player i am a really like Halo and its overall story which makes me really wish it was on playstation or i had a xbox.

Edited by warpath514
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