Gevolan Posted October 25, 2015 Share Posted October 25, 2015 Okay, so I have some knowledge as to how PBR texturing works, but what I just cannot wrap my head around is how to make the colour customisation work. I know that it has something to do with the Red, Green, Blue, and Alpha channels, but whatever I do, I just cannot get it to work. I've tried everything that the Help section said, but I just can't do it. Could anybody help me out? Thanks in advance! Link to comment Share on other sites More sharing options...
[DE]Grzegorz Posted October 25, 2015 Share Posted October 25, 2015 (edited) I've heard that default tintmasks are lacking alpha channels or something like this (heck, maybe 4 layers are saved as one without alpha, I'd need to read a bit about how these work). Well, DE's suggestion was to make them from scratch to fit one's needs, though there are people who got them to work. Edited October 25, 2015 by Mofixil Link to comment Share on other sites More sharing options...
Gevolan Posted October 25, 2015 Author Share Posted October 25, 2015 Alright then. I suppose I should try my hand again at making another tintmask from scratch, though now I'm kind of afraid that this may be a bit out of my reach in terms of skill. Link to comment Share on other sites More sharing options...
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