ReckonStellar Posted October 29, 2015 Share Posted October 29, 2015 Are we actually able to sculpt content? Thinking about a helmet here (possibly asymmetric), I'm assuming polycount must be at an acceptable level but seeing as they are usually static as a solid mesh we don't need to meet any special topological standard do we? Link to comment Share on other sites More sharing options...
fredaven Posted October 29, 2015 Share Posted October 29, 2015 atm you cant make new models. you can only change the textures. not the mesh. Link to comment Share on other sites More sharing options...
Ruby_Rose_ Posted October 29, 2015 Share Posted October 29, 2015 Are we actually able to sculpt content? Thinking about a helmet here (possibly asymmetric), I'm assuming polycount must be at an acceptable level but seeing as they are usually static as a solid mesh we don't need to meet any special topological standard do we? The only sculptable content available atm is Syandanas. Link to comment Share on other sites More sharing options...
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