I have two favored weapons for Saryn: Corrosive Crit Ichors and Berserk Kittag. You may suggest other melee weapon and its specified build.
Problem is how can I sync one of these with the new Saryn abilities.
Difficulty of the battle will probably be between T3 and T4 not going beyond 40 minutes/waves. (Personally anything further is a stress to me)
I've sync'd a good melee, Channel-focused Jat Kittag with my Trinity because of her endless energy pool despite the 80% Pow-Eff in my build. I have that Berserk Kittag mainly used for my Valkyr, and sometimes Dual Ichors for that outrageous crit% and damage.
I just can't find that good connection on the new Saryn.
Got any good build for new Saryn specialized for whacking Orokin weeds? Note that I'm not going to accept some min-max build. I prefer that balanced goodness like my Trinity.
Unremovable mods would be Steel Fiber, Rage and Vitality
Replaceable mods would be the aura (I use between Steel Charge and Physique)
You may add syndicate mods like Contagion.
Mods' ranks can be max or not (I prefer not maxed on Corrupted mods though)
So, share me your thinking helmets. What can you add to make that melee-specialized new-Saryn?
Question
faustias
I have two favored weapons for Saryn: Corrosive Crit Ichors and Berserk Kittag. You may suggest other melee weapon and its specified build.
Problem is how can I sync one of these with the new Saryn abilities.
Difficulty of the battle will probably be between T3 and T4 not going beyond 40 minutes/waves. (Personally anything further is a stress to me)
I've sync'd a good melee, Channel-focused Jat Kittag with my Trinity because of her endless energy pool despite the 80% Pow-Eff in my build. I have that Berserk Kittag mainly used for my Valkyr, and sometimes Dual Ichors for that outrageous crit% and damage.
I just can't find that good connection on the new Saryn.
Got any good build for new Saryn specialized for whacking Orokin weeds? Note that I'm not going to accept some min-max build. I prefer that balanced goodness like my Trinity.
Unremovable mods would be Steel Fiber, Rage and Vitality
Replaceable mods would be the aura (I use between Steel Charge and Physique)
You may add syndicate mods like Contagion.
Mods' ranks can be max or not (I prefer not maxed on Corrupted mods though)
So, share me your thinking helmets. What can you add to make that melee-specialized new-Saryn?
Edited by faustiasLink to comment
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