nickelshark Posted December 6, 2015 Share Posted December 6, 2015 Instead of a set amount of waves, how about a set amount of time. For example 10 minutes of none stop enemies rushing to blow up the cryopod. I think it would be much more fun than the current form as the enemies getting stuck combined with the down-time between each wave really adds up. "But then people could just spam CC the whole time" -People do that anyway, the only real difference is the constant action versus action-stop-action-stop-action-stop. Thoughts? Link to comment Share on other sites More sharing options...
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