noobslaughter Posted January 11, 2016 Share Posted January 11, 2016 what is more useful on a ev trinity prime build with vampire leech: redirection or vitality? Link to comment Share on other sites More sharing options...
0 -S--Nightmaric Posted January 11, 2016 Share Posted January 11, 2016 tbh i use none of these since its kinda of useless because you can spam link and blessing just go with more eff or str mods Link to comment Share on other sites More sharing options...
0 (PSN)AirJordan73 Posted January 11, 2016 Share Posted January 11, 2016 Vitality>all I use vitality for the extra health. While I'm not built for blessing, I do still use it as a "shoot don't wanna die here" ability. Vampire Leech converts damage with full energy to over shields, so either way you're still getting close to 2k overshields. I generally use Vitality over redirection on Trinity, no matter what the build. With Quick Thinking to make sure I'm usually alive I can EV to get all my energy back Link to comment Share on other sites More sharing options...
0 (PSN)KestralSylver Posted January 11, 2016 Share Posted January 11, 2016 (edited) Well, the larger your shield, the larger your overshield. I tend to go Redirection, QT, Primed Flow, Intensify, Fleeting Expertise, etc. I also add Natural Talent so she can quick cast Blessing in a pinch. Trinity's biggest crux at that point is that if she gets knocked down, which is why I heavily recommend Handspring for her Exilus slot. Edited January 11, 2016 by (PS4)KestralSylver Link to comment Share on other sites More sharing options...
0 leocww Posted January 11, 2016 Share Posted January 11, 2016 (edited) Maybe I get used to the bless build, but I tend to use Quick Thinking + Primed Flow over Redirection / Vitality. With Vampire Leech augment mod, you can easily achieve overshield, which adding redirection is diminishing IMO. Also, with QT + P flow, you get more EHP than using Vitality alone, thus giving you a more versatile / tanky gameplay. When Quick Thinking is active, constantly spamming EV will prolong your EHP, and casting bless will heal you instantly. Edited January 11, 2016 by SpryCrow Link to comment Share on other sites More sharing options...
0 (PSN)Agent_CHAR Posted January 11, 2016 Share Posted January 11, 2016 Trinity's biggest crux at that point is that if she gets knocked down, which is why I heavily recommend Handspring for her Exilus slot. If you get knocked down as a Trinity that just means you don't have link up when you should. Link to comment Share on other sites More sharing options...
0 (PSN)KestralSylver Posted January 11, 2016 Share Posted January 11, 2016 If you get knocked down as a Trinity that just means you don't have link up when you should. If you do a minimum duration build, Link lasts for two seconds and becomes yet another ability you have to spam in high end content. Handspring nearly eliminates that need. Link to comment Share on other sites More sharing options...
0 Inarticulate Posted January 11, 2016 Share Posted January 11, 2016 Well, the larger your shield, the larger your overshield. I tend to go Redirection, QT, Primed Flow, Intensify, Fleeting Expertise, etc. I also add Natural Talent so she can quick cast Blessing in a pinch. Trinity's biggest crux at that point is that if she gets knocked down, which is why I heavily recommend Handspring for her Exilus slot. Overshield always maxes out at 1,200 on top of your normal Shield maximum. Link to comment Share on other sites More sharing options...
0 (PSN)KestralSylver Posted January 11, 2016 Share Posted January 11, 2016 Overshield always maxes out at 1,200 on top of your normal Shield maximum. Welp. I guess it is still bigger. Don't see what the point in capping overshield is. 3000+ shield wouldn't be gamebreaking. Link to comment Share on other sites More sharing options...
0 Inarticulate Posted January 11, 2016 Share Posted January 11, 2016 Don't see what the point in capping overshield is. 3000+ shield wouldn't be gamebreaking. Mag's Shield Transference augment, which transfers the shields drained from enemies to yourself. Before overshield was implemented, it instead created a bubble around Mag that could easily reach millions of HP in endless missions. Link to comment Share on other sites More sharing options...
0 (PSN)KestralSylver Posted January 11, 2016 Share Posted January 11, 2016 Mag's Shield Transference augment, which transfers the shields drained from enemies to yourself. Before overshield was implemented, it instead created a bubble around Mag that could easily reach millions of HP in endless missions. That sounds wonderful, and I get capping that, but capping overshields as a whole just seems a bit of a kneejerk reaction to it. Just change the augment effect. Link to comment Share on other sites More sharing options...
0 Inarticulate Posted January 11, 2016 Share Posted January 11, 2016 That sounds wonderful, and I get capping that, but capping overshields as a whole just seems a bit of a kneejerk reaction to it. Just change the augment effect. Then excuse me while I start every difficult mission dropping 10 Large Shield Restores while the Vampire Leech Trinity continually generates more as the mission goes on. Note that one Large Shield Restore is 1,200 shields, exactly enough to cap out your overshields, and Vampire Leech regenerates 150 shields per cast at +0% power strength. Link to comment Share on other sites More sharing options...
0 X5934-078FR1 Posted January 12, 2016 Share Posted January 12, 2016 (edited) For infested I use Vitality + Antitoxin, because of those Toxic Ancients slaps. Edited January 12, 2016 by X5934-078FR1 Link to comment Share on other sites More sharing options...
0 Alexstraszo Posted January 12, 2016 Share Posted January 12, 2016 Quick Thinking, Transient Fortitude, Intensify, Stretch, Overextended, Fleeting Expertise, Blind Rage and Vampire Leech... No Redirection or Vitality needed, lol. Link to comment Share on other sites More sharing options...
0 (PSN)KestralSylver Posted January 13, 2016 Share Posted January 13, 2016 Then excuse me while I start every difficult mission dropping 10 Large Shield Restores while the Vampire Leech Trinity continually generates more as the mission goes on. Note that one Large Shield Restore is 1,200 shields, exactly enough to cap out your overshields, and Vampire Leech regenerates 150 shields per cast at +0% power strength. That's not what I was talking about. I just mean that shield heavy frames should have access to a larger overshield cap, especially if they are modding for shield capacity. Link to comment Share on other sites More sharing options...
0 (PSN)AirJordan73 Posted January 13, 2016 Share Posted January 13, 2016 I sometimes use rapid Resiliance on Trinity, depending on what I'm fighting. It really helps against infested. Makes those pesky toxin procs last like 2 seconds vs 8 seconds Link to comment Share on other sites More sharing options...
0 (PSN)MrNishi Posted January 18, 2016 Share Posted January 18, 2016 For EV build Trinity: I would suggest Vitality over Redirection if those are your only choices...but personally I wouldn't slot either one. I find other mods more useful. Self-harm Blessing build: EV Trinity Build for groups that demand it: Link to comment Share on other sites More sharing options...
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noobslaughter
what is more useful on a ev trinity prime build with vampire leech: redirection or vitality?
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