StormIceX Posted January 14, 2016 Share Posted January 14, 2016 i created this build (http://goo.gl/PCCCQP) on warframe builder maximizing efficiency and power strenght, but in details world on fire use 10 energy per second. why? i need to change something? Link to comment Share on other sites More sharing options...
0 Rheoidegen Posted January 14, 2016 Share Posted January 14, 2016 (edited) Duration is also incorporated into energy cost for channeling. Replace Fleeting Expertise with (Primed) Continuity. Edited January 14, 2016 by Rheoidegen Link to comment Share on other sites More sharing options...
0 Rydian Posted January 14, 2016 Share Posted January 14, 2016 Duration effects energy cost of drain-over-time abilities... Double the duration? Half the cost, so the same energy lasts twice as long. Halve the duration? Double the cost over time. so the same energy only lasts you half the time. Link to comment Share on other sites More sharing options...
0 Autongnosis Posted January 14, 2016 Share Posted January 14, 2016 Duration is also incorporated into energy cost for channeling. Replace Fleeting Expertise with (Primed) Continuity.Bad idea.Off with that Blind Rage, and slot in Primed Continuity. I personally also prefer to go vitality+rage on her, but if you want to use PFlow instead swap out redirection and slot quick thinking. Oh, and i would use power instead of cunning drift but that's not too important, it's pretty much down to personal preference Link to comment Share on other sites More sharing options...
0 StormIceX Posted January 14, 2016 Author Share Posted January 14, 2016 (edited) Bad idea. Off with that Blind Rage, and slot in Primed Continuity. I personally also prefer to go vitality+rage on her, but if you want to use PFlow instead swap out redirection and slot quick thinking. Oh, and i would use power instead of cunning drift but that's not too important, it's pretty much down to personal preference i really don't need the vitality+rage combo but i swapped pflow with power drift and blind rage with primed contintuity. this is the build updated: http://goo.gl/lysqrX i have 200% power strength with 1.25 energy per second plus 24m radius. i think it's good enough EDIT: What about replacing power drift or intensify with firequake? Edited January 14, 2016 by StormIceX Link to comment Share on other sites More sharing options...
0 Autongnosis Posted January 14, 2016 Share Posted January 14, 2016 Rather depends on what you want to do. Damage based Ember builds tend to focus more on lower level content. I fin it a waste to slot Firequake in that build tbh, at this point i'd still much prefer Power Drift, since that kind of build's aim is basically to evaporate everything on sight. For a firequake build i'd aim to have a little more range and not as much Strenght tbh. Link to comment Share on other sites More sharing options...
0 (PSN)VenatrixPulchra Posted January 15, 2016 Share Posted January 15, 2016 Here is the build I use for my ember. I can pop one large energy pad at the beginning of a mission and EASILY complete most missions without ever having to drop another. With World on fire on, it is using 1.36 energy per second. World on Fire Build: Aura: Steel Charge Exilus: Cunning Drift (Range) or Power Drift (Strength) Primed Continuity - R8 Primed Flow - R7 Streamline - Max Narrow Minded - R5 Quick Thinking - Max Intensify - Max Blind Rage - R3 Firequake - Max Stats for this build: Fireball: 249 area damage, 664 damage Accelerant: 4.15 damage multiplier, 59.7 sec duration Fire Blast: 373 damage per sec, 332 explosion damage, 39.8 sec duration World on Fire: 664 damage, 1.36 energy per second, 11.58 meter range, 58 status chance, 100% chance to knock down enemies So for this build I run the most duration and efficiency that I can to reduce both the casting cost, and the drain cost of the ability. This means that the ability has super reduced range, but since World on Fire always targets the closest enemies first I tend to not value range much for this build. Link to comment Share on other sites More sharing options...
0 Ulthimae Posted January 15, 2016 Share Posted January 15, 2016 I use Intensify R5 P. Cont R10 Fleeting R4 Streamline R4 Transient R7 Constitution R3 Strecth R5 Q. Thinking Max/Vitality P. Flow R10/rage Exilus: power/range That will give 113 dur 175 eff 145~ range 170~ power Bassicaly minimun energy conssumption And i think it is enough to tackle lvl 30ish enemies if you remember to use accelerant Link to comment Share on other sites More sharing options...
0 UpSbLiViOn Posted January 21, 2016 Share Posted January 21, 2016 (edited) My Current build and it works well enough http://goo.gl/7Fseqx Duration about 70% Efficiency 175% Range 145% Power 200% World on Fire ticks for about .75 energy per tick which is about as low as I can get it and keep the str high. Edited January 21, 2016 by UpSbLiViOn Link to comment Share on other sites More sharing options...
0 ThorienKELL Posted January 21, 2016 Share Posted January 21, 2016 And again, here is my older post with build and explanation why it needs to be as that. And again, stretch +overextended for WoF build, always. Ember P Build https://forums.warframe.com/index.php?/topic/590816-ember-prime-build/?p=6692377 Link to comment Share on other sites More sharing options...
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StormIceX
i created this build (http://goo.gl/PCCCQP) on warframe builder maximizing efficiency and power strenght, but in details world on fire use 10 energy per second. why? i need to change something?
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