V101 Posted July 30, 2013 Share Posted July 30, 2013 the only real reason why the ignis should be fixed, its that its single target, if you want to hit multiple enemies you have to tap it, wich kinda ruins the DPS of it, it needs to hit in all the flame spread effect Link to comment Share on other sites More sharing options...
Advanced- Posted July 30, 2013 Share Posted July 30, 2013 Most games never do flamethrowers justice. I've played so many damn shooters and not a single one strikes me out as "oh snap that was a hell of a flame thrower". They all tend to suck. A good shotgun? Soldier of Fortune. A good rocket launcher? Half-Life, Duke Nukem, Serious Sam, UT2k4 A good sniper? S.T.A.L.K.E.R. (gauss rifle), Quake 3 Arena, UT2k4 A good pistol? Half-Life, dat Colt Python etc etc. I can never think of a game where I was, oh hey that was so good I actually wanted to use it. Even in far cry I couldn't be bothered. ... FarCry 3 by far had a very memorable flamethrower. You could set forests on fire and watch it spread... Along with you in it. It was the best thing in the game. Link to comment Share on other sites More sharing options...
Webly Posted August 14, 2013 Author Share Posted August 14, 2013 Ignis is still bad by the way. Link to comment Share on other sites More sharing options...
MECT_HET Posted August 14, 2013 Share Posted August 14, 2013 Ignis is still bad skin for a flux rifle. So yes, this is NOT a flamethrower. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted August 14, 2013 Share Posted August 14, 2013 (edited) Most games never do flamethrowers justice. I've played so many damn shooters and not a single one strikes me out as "oh snap that was a hell of a flame thrower". They all tend to suck. A good shotgun? Soldier of Fortune. A good rocket launcher? Half-Life, Duke Nukem, Serious Sam, UT2k4 A good sniper? S.T.A.L.K.E.R. (gauss rifle), Quake 3 Arena, UT2k4 A good pistol? Half-Life, dat Colt Python etc etc. I can never think of a game where I was, oh hey that was so good I actually wanted to use it. Even in far cry I couldn't be bothered. Good flamethrower can be seen in Deus ex (original. Not insta-, but guaranteed death. Somewhat tricky because burning man can ignite you on bump. Although, could be good chain reaction in crowds) and Return to Castle Wolfenstein (Tricky to use, but AoE cloud let you burn enemies behing corners and if you are not going for long streams, 2 points of fuel shows no difference in igniting 1 or 6 enemies. Also, the screams... magic). Edited August 14, 2013 by Icouldjustkissyou Link to comment Share on other sites More sharing options...
Webly Posted August 14, 2013 Author Share Posted August 14, 2013 (edited) Alot of people have posted good examples of flamethrowers in video games, I might collect them all together later and add them to the op. Edited August 14, 2013 by Webly Link to comment Share on other sites More sharing options...
PyroPaul Posted August 14, 2013 Share Posted August 14, 2013 i would ask... Exactly how many of you ever Use a flamethrower? How many of you know how it Should work? truth be told, the Ingis should work how the Ingis works right now... It is effectively a welding torch with increased range... not a napalm fueled flamethrower from world war 2. that is not to say that it could use some buffs to make it more worth while... Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted August 14, 2013 Share Posted August 14, 2013 i would ask... Exactly how many of you ever Use a flamethrower? How many of you know how it Should work? truth be told, the Ingis should work how the Ingis works right now... It is effectively a welding torch with increased range... not a napalm fueled flamethrower from world war 2. that is not to say that it could use some buffs to make it more worth while... — pretty dumb handmade petrol version. Only 100 psi of pressure (Easy to build version for 300 psi), 14 meters range. Handmade. Not a military-grade stuff. Military grade rolls around heavy liquids already for 103 years en masse. Ignis feels like fire lance from 10th century. Link to comment Share on other sites More sharing options...
Webly Posted August 17, 2013 Author Share Posted August 17, 2013 — pretty dumb handmade petrol version. Only 100 psi of pressure (Easy to build version for 300 psi), 14 meters range. Handmade. Not a military-grade stuff. Military grade rolls around heavy liquids already for 103 years en masse. Ignis feels like fire lance from 10th century. i would ask... Exactly how many of you ever Use a flamethrower? How many of you know how it Should work? truth be told, the Ingis should work how the Ingis works right now... It is effectively a welding torch with increased range... not a napalm fueled flamethrower from world war 2. that is not to say that it could use some buffs to make it more worth while... See my earlier post. I suggest the conic shape because it's proven to be the most fun type of flamethrower in video games. Realistic doesn't necessarily mean fun. But if we want to continue arguing for realism in our spaceninja game, most military flammenwerfers might shoot long, skinny jets of fire, but most homemade ones and some old military ones shoot in a short range cone of fire especially the smaller greek/byzantine fire throwers used for close up "crowd control" (this is also arguably the most prolific use of flamethrowers in history, proportionately there were more flamethrowers in use in the later greek and east roman empires than in any of the modern armies that have since made flamethrowers iconic). And one more thing, the Ignis hardly looks like the "REAL" flamethrowers that have been continually linked in this thread, if anything it looks like it'd work off flammable pressurized gas (which could fit in the Ignis's small size) as opposed to ignited liquid propellant (which WOULD and still do require large WWI-WWII era tanks). That means even its looks say it would shoot in a short range cone instead of a long range steam. tl;dr Stop talking about what is REALISTIC and lets discuss what would be the most fun. Link to comment Share on other sites More sharing options...
AuroraSonicBoom Posted August 18, 2013 Share Posted August 18, 2013 The code to turn the Ignis AoE is already in game, it just needs to be adapted. Torid AoE can travel dynamically with an object(players/enemies)dealing out damage in ticks in a spherical shape until it disappears. To turn this into a flamethrower AoE, you'd simply have to connect these AoE damage spheres to an invisible, slow moving projectile(like Torid grenades) with a fire texture tacked onto it. Increasing the size of the sphere and adding a slight damage falloff rate per distance traveled will give you a conical damage model. I would also suggest you consolidate bodypart specific damage areas into two zones for the Ignis: Upper body(head, torso and arms) and lower body(hips, legs). This will make it easier to balance the weapon's damage statistics and provide players improved weapon handling, as they don't need to aim for the head to do a maximum damage anymore. Link to comment Share on other sites More sharing options...
i6n0r4n7e-2.0 Posted August 19, 2013 Share Posted August 19, 2013 Agree with you, the Ignis isn't a flamethrower, is a spectra with fire skin instead a laser beam. +1 Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted August 20, 2013 Share Posted August 20, 2013 (edited) I like how people are talking about being realistic rather than actual game balance. Edited August 20, 2013 by PeripheralVisionary Link to comment Share on other sites More sharing options...
NalkorRN Posted August 20, 2013 Share Posted August 20, 2013 The Ignis is more of a re-purposed propane torch that you'd use for deicing than a flame thrower, and I don't necessarily see a problem with it. If anything this is more plausible, not less. Why? Because much of this game takes place in space. People $#*(@ about the Gorgon being too quiet. My response: It's supressed, so you don't deafen yourself or your comrades when firing it inside a metal structure. The Ignis isn't a real flame thrower, it's a modified propane deicing torch. Leaving flaming gelled gasoline all over to foul your limited atmosphere and drip into who-knows-what is probably a really bad idea even on a very large spacecraft. Excuse me, how the hell can a Light Machine Gun be suppressed? It sounded like a goddamn Light Machine Gun before, but now it's a @(*()$ popcorn machine. Also, why would a redone propane torch require Mastery Rank 7, an ungodly amount of materials, Formas and all for the correct dojo rooms and be utter crap compared to the likes of the Flux Rifle, Acrid, Ogris, Torid, and Supra? Link to comment Share on other sites More sharing options...
TrashSpider Posted August 20, 2013 Share Posted August 20, 2013 battlefield 2 bad company did a pretty good job on the flamethrower (DLC pack) Link to comment Share on other sites More sharing options...
Webly Posted September 3, 2013 Author Share Posted September 3, 2013 Fingers crossed for a U10 fix. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted September 3, 2013 Share Posted September 3, 2013 Hmm, somehow I remembered Flamethrower in killing floor. That was some fire bullets for you. Still, awesome! Link to comment Share on other sites More sharing options...
Revel72 Posted September 3, 2013 Share Posted September 3, 2013 I want to make my Ember be new pyro. GOD DAMMIT DE! Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted September 3, 2013 Share Posted September 3, 2013 I want to make my Ember be new pyro. GOD DAMMIT DE! No, says, DE, the only thing you can have is some street magic! Real classification should stay at some MMORPG while this one is 3d-shooter with "Wipe" button! Link to comment Share on other sites More sharing options...
Revel72 Posted September 3, 2013 Share Posted September 3, 2013 No, says, DE, the only thing you can have is some street magic! Real classification should stay at some MMORPG while this one is 3d-shooter with "Wipe" button! QQ Anyway I agree with this thread. Link to comment Share on other sites More sharing options...
CaptainohCaptain Posted September 3, 2013 Share Posted September 3, 2013 QQ Anyway I agree with this thread. It was Bishock reference, Andrew Ryan specifically. Link to comment Share on other sites More sharing options...
Carcharias Posted September 3, 2013 Share Posted September 3, 2013 (edited) I know it's old fashioned and I do not presume to know how a flame thrower might work in the distant future. Having said that I would like to see a liquid flame thrower. Like a powered squirt-gun that squirts liquid fire. Fire that can stick to thinks and drip down the wall for a little bit. No need to make it a cone if I can just spray it everywhere and every thing burns. "It's not about money, it's about sending a message. Everything burns!" - The Joker Edited September 3, 2013 by Carcharias Link to comment Share on other sites More sharing options...
Webly Posted September 22, 2013 Author Share Posted September 22, 2013 How's everyone liking the new Ignis? Is it good now or would you like to see it behave/look any differently? Link to comment Share on other sites More sharing options...
Onae Posted September 22, 2013 Share Posted September 22, 2013 (edited) tf2 wants to have a word with you. tf2 has one of the S#&$tiest flamethrowers I have ever seen in a game. If you want a good flamethrower play red orchestra 2 rising storm Edited September 22, 2013 by Onae Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now