Volinus7 Posted January 27, 2016 Share Posted January 27, 2016 Sentient type enemies (Shadow Stalker and Acolyte included) make all frames except excal become obsoleted. Acolyte 4-5 EB slashes Shadow Stalker few EB slashes I started to benchmark on lvl100 Battalyst From the fastest and easiest to the slowest and hardest kill (no pizza allowed) 1.Excal [blind EB] [A huge gap of time] 2.Ash [seeking shuriken, primary weapon and ult] [A considerable gap of time] 3.Ivara [Artemis] 4.Mirage [blind and Puncture based melee] 5.Wukong-Valkyr [ult mashing] 6.Trinity [wiped one gate with 1-2combo and conventional weapons] Havent tried rhino and nezha Before U18 I benchmarked with lvl100napalm and the gap between frames weren't this high. [even limbo can kill it in one combo bruh] Balanced indeed..... The point is I'm bored of Excal and want to play other frames but the huge gap of DPS potential keep me from doing it especially in this event.... Sentients really destroy diversity rather than make more of it. Link to comment Share on other sites More sharing options...
NinthAria Posted January 27, 2016 Share Posted January 27, 2016 Not that Warframe doesn't have balance issues, but I don't think level 100 Sentients are the best benchmark for determining relative power hierarchies. Link to comment Share on other sites More sharing options...
BlutAdler Posted January 27, 2016 Share Posted January 27, 2016 Instead of posting stats from a "test" or "experiment" what do you propose a solution would be? Link to comment Share on other sites More sharing options...
Volinus7 Posted January 27, 2016 Author Share Posted January 27, 2016 Not that Warframe doesn't have balance issues, but I don't think level 100 Sentients are the best benchmark for determining relative power hierarchies. Lvl doesnt change the mechanics. Sentients have HP gates, damage adaptation and cannot be procced by elements. I used lvl 100 just to make it clearer to see the gap. Exalted weapons, blind and armor removal abilities are crucial to counter those mechanics. Link to comment Share on other sites More sharing options...
Volinus7 Posted January 27, 2016 Author Share Posted January 27, 2016 Instead of posting stats from a "test" or "experiment" what do you propose a solution would be?IMOThe easiest solution would be reduce HP gate to one at 50% allow elements to proc normally and buff their armor to 1.5x. Link to comment Share on other sites More sharing options...
(PSN)SteampunkJester Posted January 27, 2016 Share Posted January 27, 2016 I propose that every Sentient enemy be completely vunerable and unable to adapt to IPS (Impact, Puncture, Slash) damage. After all, the whole reason we use bullets and blades is because they adapted to all of the Orokin's hyper-advanced stuff. Link to comment Share on other sites More sharing options...
Volinus7 Posted January 28, 2016 Author Share Posted January 28, 2016 (edited) I just tested on Rhino Nezha and banshee Nezha literally got rekted as his ult cannot impale sentients. Rhino did a good amount of damage with stomp but the regression in duration make it hard to almost impossible to finish the job. Seriously blind has no regression at all why stasis has regression. Blind is literally the most powerful thing in WF. (Please remove regression it ruins experience) And... Banshee.... With a few sonar casts and a sonic fracture she can kill lvl100 sentient in ONE SHOT. Yeah the problem is banshee gets killed in one shot too.... Edited January 28, 2016 by Volinus7 Link to comment Share on other sites More sharing options...
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