Kelkha Posted June 7, 2013 Share Posted June 7, 2013 (edited) As we all know stealth is still being worked on, so i decided to have some thoughts on it, as i love stealth action and help the DE's, and came up with a maybe not so great idea, but might be usefull. VENTS! With a small ventilation system, around the map would allow us to apply stealth more easily for us to surpass enemy outposts and rooms filled with grinner and others. Of course it would not be suposed to go trough the hole map just using the vents, adding lasers, turrets, dead ends, would be a way to remove that exploit, and still making it more realistic and believeble, though i bet the Level Designers already though of this, but still can't stop to make suggestions and keep the game flowing. Other suggestions i have seen in the forums: Hap-muhr - Ceiling structures, pipes to climb on. With all due respect... Kelkha out. Edited June 7, 2013 by Kelkha Link to comment Share on other sites More sharing options...
Spammie Posted June 7, 2013 Share Posted June 7, 2013 I agree with this :) Link to comment Share on other sites More sharing options...
Flukeman62 Posted June 7, 2013 Share Posted June 7, 2013 i was thinking of this but it seems you beat me to it gj 1up Link to comment Share on other sites More sharing options...
Countess_Hapmuhr Posted June 7, 2013 Share Posted June 7, 2013 Only if we can have infested headcrabs, pretty plz fix DE :D (but yes, I agree, vents, crossbeams, ceiling structures to climb on, pipes under grates... oh so much can be done) Link to comment Share on other sites More sharing options...
Kelkha Posted June 14, 2013 Author Share Posted June 14, 2013 Hiding vents and other stealth structures from the obvious eye would be good too, so that is harder to detect this stuff, and to avoid exploits. Link to comment Share on other sites More sharing options...
Caliocerion Posted June 14, 2013 Share Posted June 14, 2013 We already have huge ventilation systems. I don't think they are the answers. I think the enemies should be made so that not every noise makes them start firing everywhere. Also we should get a cardboard box. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now