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Tonkor Build pls


Unlucky10diaz
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Serration, Split chamber, Point Strike, Vital Sense, Critical Delay, Hammer shot, 2 90% elements.

 

Critical Delay not really necessary, but it bring consistency and red crits.

Hammer shot little worse than H. caliber in term of damage, but add more status and don't ruin accuracy.

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Serration, Heavy Caliber, Split Chamber, Point Strike, Vital Sense, Argon Scope, and then 2x Elemental.

5 forma and you can run with a 4 star elemental and a 5 star elemental. So really no need to go 6 forma with this build unless you care about micro dmg increase^

Argon scope is way better than Hammershot for Tonkor if you can get one. (((RED CRITS)))

Heavy Caliber doesn't really affect the Tonkor. Its an AOE weapon and as long as you hit one goon they all die, also the accuracy doesn't seem to be an issue anyways.

 

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Serration - Split Chamber - Point Strike - Vital sense are all essential.

The remaining 4 are usually 2x elemental, and your choice of damage or utility, (primed) fast hands, hammershot, argon scope, bladed rounds, Heavy caliber, firestorm.

I like fast hands and hammer shot. Reload time is too slow, and I rarely use aiming mode for tonkor.

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