FyreNForget Posted June 11, 2013 Share Posted June 11, 2013 Does the zoom mods effect sentinels? Logically if it makes it easier to aim at longer distances for players shouldn't it do the same for sentinels by proxy? Link to comment Share on other sites More sharing options...
EagleRise Posted June 11, 2013 Share Posted June 11, 2013 if the AI could actually see, then yes. but an AI that can see the game and understand it is just something to dream about. Link to comment Share on other sites More sharing options...
Calgacus Posted June 11, 2013 Share Posted June 11, 2013 if the AI could actually see, then yes. but an AI that can see the game and understand it is just something to dream about. A nightmare more like!! Link to comment Share on other sites More sharing options...
Tulzscha Posted June 11, 2013 Share Posted June 11, 2013 Dethcube almost seems like it has aimbot in engaging targets, no need for zoom mods. In fact I had to take out most of his weapon mods except for Cryo Rounds and Thunderclap, all the killstealing is making me look bad. Link to comment Share on other sites More sharing options...
Deadly-Bagel Posted June 11, 2013 Share Posted June 11, 2013 Once my cubey is lvl 30 I'm unequipping him so I can actually level my weapons =/ Link to comment Share on other sites More sharing options...
Tulzscha Posted June 11, 2013 Share Posted June 11, 2013 Once my cubey is lvl 30 I'm unequipping him so I can actually level my weapons =/ Same here, he's too good for his own good lol. Going back to a Shade just to cloak me and refill my shields. Link to comment Share on other sites More sharing options...
FyreNForget Posted June 11, 2013 Author Share Posted June 11, 2013 if the AI could actually see, then yes. but an AI that can see the game and understand it is just something to dream about. understandable they cant see like the player can but as deathcube as an example it does auto target but the spread is all over the place so adding zoom should lessen the "recoil" for him to be more accurate. even shade and wyrm with semi auto and single fire are bad aims alot of the time. This mod should fix this. Link to comment Share on other sites More sharing options...
Worira Posted June 11, 2013 Share Posted June 11, 2013 Dethcube almost seems like it has aimbot in engaging targets, no need for zoom mods. In fact I had to take out most of his weapon mods except for Cryo Rounds and Thunderclap, all the killstealing is making me look bad. it does it is literally an aimbot that's the point Link to comment Share on other sites More sharing options...
Mak_Gohae Posted June 11, 2013 Share Posted June 11, 2013 if the AI could actually see, then yes. but an AI that can see the game and understand it is just something to dream about. Link to comment Share on other sites More sharing options...
Archistopheles Posted June 11, 2013 Share Posted June 11, 2013 Does the zoom mods effect sentinels? Logically if it makes it easier to aim at longer distances for players shouldn't it do the same for sentinels by proxy? Zoom doesn't effect spread. It doesn't make anyone more accurate, it just makes everything bigger. Link to comment Share on other sites More sharing options...
FyreNForget Posted June 12, 2013 Author Share Posted June 12, 2013 Zoom doesn't effect spread. It doesn't make anyone more accurate, it just makes everything bigger. actually it should increase accuracy since you can see enemies at a longer distance and be more precise with your shots. Your basically saying adding a scope to any gun (in a game or RL) does nothing but "make everything bigger" which isn't true., Link to comment Share on other sites More sharing options...
GratuitousLurking Posted June 12, 2013 Share Posted June 12, 2013 Zoom just increases the view distance of your 'ironsights', nothing really too far from that. It's useable on Latron and other longer-ranged guns, but there's a good chance for the most part your zoom is fine on default. Considering the AI for Sentinals is close to hitscan/uses the same AI as the enemies, there's no sense giving them zoom functions. Same as giving them ammo buffs, as they use infinate ammo. Link to comment Share on other sites More sharing options...
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