achromos Posted May 15, 2016 Share Posted May 15, 2016 What the topic title says, and also... when does say a well modded Dragon nikana fall off as far as enemy levels with fatal teleport?? Link to comment Share on other sites More sharing options...
0 p3z1 Posted May 15, 2016 Share Posted May 15, 2016 Not exactly, but having covert lethality ensures one hit kills, compared to other weapons with gross amounts of damage and crit (e.g. 4x multiplier blood rush War). Dunno about numbers though, maybe D. Nikana falls off at Lv 60? Link to comment Share on other sites More sharing options...
0 hukurokuju5 Posted May 15, 2016 Share Posted May 15, 2016 you can mod for full damage ( pressurepoint, spoiled strike, damage damage damage damage, fury, damage) and you can oneshot almost anything. tested on heavy gunner eximuses level 130. but if you actually plan on modding for a weapon to actually swing , it will fall off earlier Link to comment Share on other sites More sharing options...
0 Demonetised Posted May 15, 2016 Share Posted May 15, 2016 Well it its for 45k on level 100 armored heavy gunners for my War build... so I'd say covert lethal is unnecessary hype. Link to comment Share on other sites More sharing options...
0 OniGanon Posted May 15, 2016 Share Posted May 15, 2016 Unless you're the sort to do 2+ hour survivals or something, you should be fine without Covert Lethality. Link to comment Share on other sites More sharing options...
Question
achromos
What the topic title says, and also... when does say a well modded Dragon nikana fall off as far as enemy levels with fatal teleport??
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now